Bhelnus Marblehelm    (Dwarf Male Fighter)
Character Information   
Name: Bhelnus Marblehelm XP/Next lvl: 1,432 / 2,001
Class: Fighter HP:curr/max 9 / 12
Alignment: Neutral Good AC:reg/rear/no shield 3 / 4 / 4
Race: Dwarf Level: 1
Age: 54 Height: 4'8
Weight: 195 Gender: Male
Encumbrance: Movement: 120'
Languages: Dwarvish, Common Human, Gnomish, Goblin, Kobold, Orcish, and Elvish
Ability Scores   
STR: 16 (+1 Dam; 1-3 open doors; 10% bars/gates; +350 allowance; 10% PR Bonus)
INT: 9 (1 add'l language)
WIS: 8 ()
DEX: 10 ()
CON: 16 ((Dwarf +1); +2 HP 95% System Shock Survival; 96% Resurection Survival)
CHR: 5 ((Dwarf -1); 2 HM; -20% loyalty (-15% for dwarves); -15% Reaction (-10% for dwarves))

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 15 16 17 17

Notes: Dwarven bonus with regard to saving throws against attacks by magic wands, staves, rods and spells +4 and Poison at +4; Chain Mail +1 bonus

Description and Background   
Description:
Bhelnus has a untamed mane of black hair with streaks of white (leading to his nickname Badger) and bushy eyebrows which almost cover his hooded eyes. Bhelnus is unique among dwarves in that he can grow no facial hair excepting a few stray hairs which grow from his bulbous nose. Instead of facial hair, Bhelnus has grotesque burn scars leftover from an accident in his father's tannery while Bhelnus was an adolescent. Bhelnus also has a pet badger name Bucky which he carries everywhere and with whom he shares ales.

Background:
Bhelnus' secondary skills in leather work were acquired assisting his father who was the chief tanner for their clan. Bhelnus has been ostracized by his clan as a result of his scarring and lack of facial hair. As a result of his shame and anger, Bhelnus prefers the company of his badger over that of other humanoids but would appreciate a relationship with a dwarf maiden if she would accept his deformities (unlikely). Bhelnus' Great Grandfather was also an adventurer and gifted him a forge hammer that once per day can produce similar effects to a "Knock" spell when struck against an object. Bhelnus has chosen the adventuring life to achieve glory and riches which will allow him to return to his clan with his middle finger raised triumphantly.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Light Crossbow 1 6/12/18 / n n 20 Natural Dwarven Weapon Proficiency
WarHammer 1 7 1-8/1-10 y n 20 Natural Dwarven Weapon Proficiency
Bolts 1 6/12/18 2-8/2-8 n n 20 16 Natural Dwarven Weapon Proficiency
Azer Assegai 1 2-7/2-9 n n 20 Gift from Azer
Dagger 1 1-4/1-3 n n 20
Equipment
Qty Item Location
1 Small Steel Shield w/Badger Sigil Left Arm
1 Backpack Back
1 Bedroll & Blanket Back
1 Coat of Chain Mail Backpack
1 Grappling Hook Backpack
1 Rope, Hemp 50' Backpack
5 Flasks of oil Backpack
1 Tinder box Backpack
1 Water Skin Over Shoulder
9 Days of rations Backpack
1 First Aid Kit Backpack
1 Light Crossbow Right Hand
1 Warhammer Left Hip
16 Bolts for Crossbow Pouch on Backpack
1 Azer Assegai Back


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 12 0 1 0
Magic Items
Qty Item Location
1 Great Grandpa Bhelgus' Forge Hammer Right Hip
1 +1 Chain Shirt (needs tailoring) Torso
1 Barrowmaze Easter Egg 1 time +4 bonus Backpack


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Fighter Notes
Bhelnus has a strength of 16 so he will receive a 10% bonus on XP

Weapon Proficiency
Bhelnus has trained and is proficient with a crossbow, warhammer, battle axe, and short sword (but only carries the crossbow and hammer at this time).
Dwarf Notes
Bhelnus has infravision up to 60'

As a dwarf he can:
detect a grade or slope (1-3 on 1d4 roll)
detect new tunnel/construction (1-3 on 1d4 roll)
detect sliding/shifting walls/rooms (1-4 on 1d6 roll)
detect pit, falling block/stone traps (1-3 on 1d6 roll)
determine ~ depth underground (1-3 on 1d6 roll)

In melee combat
Against Orcs, Half-orcs, Goblins and Hobgoblins +1 to hit.
Against Ogre, Ogre Magi, Trolls, Giants, and Titans opponents are -4 to hit due to Bhelnus' size and combat ability

Rite of 1st Blood: Once you complete the ritual after your first battle, you will receive temporary hp equal to the initial wound damage received in your next battle.

To other Dwarves, Bhelnus has a Charisma Score of 6.