Andover Thindel    (Half-Elf Ranger)
Character Information   
Name: Andover Thindel XP/Next lvl: 40001 / 90001
Class: Ranger HP:curr/max 22 / 43
Alignment: CG AC:reg/rear/no shield 2 / 3 / 3
Race: Half-Elf Level: 6
Age: 42 Height: 5'4
Weight: 105 lbs. Gender:
Encumbrance: Movement:
Languages: Common, elvish, gnome, goblin, halfling, hobgoblin, orcish, gnoll
Ability Scores   
STR: 18 (ES: 30; To-hit: +1, Dam.: +3, Enc.: +100 lbs, Open: 1-3, BB/LG: 20)
INT: 13 ()
WIS: 14 ()
DEX: 12 ()
CON: 15 (HP: +1, SS 91, RS 94)
CHR: 10 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
11 12 13 13 14

Notes:

Description and Background   
Description:


Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Long sword, 'Spellslasher' 3/2 5 1-8/1-12 n n
Long bow 2 7/14/21 1-6/1-6 n n 20
Equipment
Qty Item Location
1 Large shield Left arm
1 Small helmet Worn
1 Quiver, 20-arrow cap. Belt
1 Cloak Worn
1 Belt Worn
1 Boots, high, soft Feet
1 Backpack Back
1 Belt pouch, small Belt
1 Iron rations, 2 wks Pack
1 Wineskin Belt
1 Tinder box Pack
1 Bedroll Horse
1 Tent Horse
1 Empty potion vial Pack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 26 0 18 0
Magic Items
Qty Item Location
1 Long Sword, "Spellslasher" (+2, +3 vs. magic-using & enchanted) Right hand or scabbard
1 +2 Chainmail Worn


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Ranger Abilities
+6 melee damage v. 'giant class'
Surprise on 1-3 on d6
Surprised on 1 on d6
Tracking: base 65 indoors, 90 outdoors
Half-Elf
30 resistance to sleep/charm
Infravision, 60'
Detect secret or concealed doors:
- Concealed, in passing: 1/6
- Secret, searching: 2/6
- Concealed, searching: 3/6
Weapon Proficiencies (3)
Long sword (specialization: +1/+2)
Long bow
Spear
Situational To-Hit/Damage
With Spellslasher:
- base: +4/+7
- vs. magic-using or enchanted: +5/+8
- vs. giant class: +4/+12
- vs. magic-using giant class: +5/+13
Spellslasher
+2, +3 vs. 'Magic using or enchanted.'
Enchanted includes 'conjured, created,
gated, or summoned creatures'