Bazil Blackbriar    (Forest Gnome Male Fighter)
Character Information   
Name: Bazil Blackbriar XP/Next lvl: 0 / 2000
Class: Fighter HP:curr/max 7 / 13
Alignment: Chaotic Angry (CN with evil tendencies) AC:reg/rear/no shield 2 / 6 / 4
Race: Forest Gnome Level: 1
Age: 50 Height: 2' 7
Weight: 45 lbs Gender: Male
Encumbrance: Movement:
Languages:
Ability Scores   
STR: 13 (Hit Prob: normal / Dmg adj: normal / Wgt. Allow: 45 / Max Press: 140 / OD: 7 / BB/LG: 4 )
INT: 10 ( of Languages: 2)
WIS: 10 (Magical Defense Adjustment: 0)
DEX: 18 (Rctn Adj: +2 / Missile Adj: +2 / Defensive Adj: -4)
CON: 15 (HP Adj: +1 / Sys Shk: 90 / Res Sur: 94 / Poison SV: 0 / Reg: nil)
CHR: 9 (Max No. Henchmen: 4 / Loy Base: 0 / Rctn Adj: 0)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 15 12 17 13

Notes:

Description and Background   
Description:
A contemporary human from our world, who happened to see Bazil, might describe him as looking like a psychotic garden gnome. A native of Oerth, might describe him thus: A gnome of the Forest sub-type, dressed typically for one of his kind, though soiled by dirt, food and wine. His beard is tangled and unkempt. His eyes are wide, dark and crazed. Barely restrained aggression seems to boil in their depths. His mouth is wide and grotesque- when he smiles one can see rows of small, vicious, piranha-like teeth- perhaps the only obvious sign of his Xvartish ancestry. He has trouble sitting still for long and is given to periodic bursts of manic giggling and the habitual licking of lips.

Background:
Born to the Blackbriar clan, in the depths of the Vesve Forest, Bazil is the unfortunate issue of a forest gnome lass who was raped by a pack of roving Xvarts. Bazils mother chose to raise the boy to adulthood and bring him up in the ways of the clan, loving him as she would any other child. But despite his mothers care and attention, it soon became evident that there was just something "wrong" with the boy. Unlike most gnomes, he had a ravenous appetite for meat. His humor and pranks had a cruel, sinister bent. He preferred the company of weasels and stoats to the company of children his own age, whom he often frightened. He was unusually aggressive and given to starting brawls, sometimes doing serious injury to his victims. His uncle, a priest of Flandal Steelskin, thought to channel his aggression into more constructive pursuits, by training him as a warrior. Bazil took to the training readily, but his skill with dart and blade only made his clansfolk more fearful of him. Realizing that he would never fit in with his own kind, Bazil decided to strike out on his own and seek a life of adventure, perhaps the only profession that would allow him to utilize his favorite hobby; chopping things to bits with a sword.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dart 3/1 1/2/4 2 1d3/1d2 n n 18
Short sword 3/2 na 3 1d6+2/1d8+2 n n 18
Knife 1/1 1/2/3 2 1d3/1d2 n n 20
Equipment
Qty Item Location
1 Clothes (Belt, soft leather boots, breeches, tunic, red felt hat) worn
1 Backpack worn
1 Coin purse in backpack
1 Iron pot and wooden ladle in backpack
1 Flint and Steel in backpack
3 Flasks of lamp oil in backpack
1 50' rope, Silk in backpack
2 Large sack in backpack
1 Wineskin, full in backpack
1 Skinning knife with sheath belt
1 Dry rations (week) in backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Racial Advantages
Forest Gnome Package (45 pts total)

Animal Friendship 1 x day (10 pts)
Melee combat bonus (+4 bonus to AC v.s man sized or larger and +1 to hit lizard men, troglodytes and orcs) (10 pts)
Forest Movement (pass w/o trace in native woods) (10 pts)
Saving Throw Bonus (+4 to save vs rod, staff, wand and spell (5 pts)
Hide 25 (10 pts)
Class Abilities and Restrictions
Base of 15 + 20 pts for restrictions = 35 Class Points to start.

Abilities: D12 for HP's (10 pts), Defense Bonus (10 pts), Increased Movement (5 pts), Multiple Weapon Specialization (10 pts)

Restrictions: Limited armor, none (15 pts), Limited weapon selection, thief (5 pts)
Weapon Proficiencies
Fighter begins with 8

Small shield proficiency: +2 to AC when using small shield (1)
Dart proficiency (2)
Short sword Specialization: +1 to hit and +2 dmg (4)
Wpn & Shield Style Specialization: gives +1 to AC or Hit (1)
Non-weapon Proficiencies
Fighters begin with 6 pts

Endurance (2 pts) Score: 4
Hunting (2 pts) Score: 7
Running (2 pts) Score: 6