Tlachtga Macha    (Human Female Druid)
Character Information   
Name: Tlachtga Macha XP/Next lvl: 17,971 / 20,001
Class: Druid HP:curr/max 35 / 35
Alignment: Neutral AC:reg/rear/no shield 6 / 7 / 7
Race: Human Level: 5
Age: 19 Height: 5 ' 2'
Weight: 120 lbs Gender: Female
Encumbrance: 655 cn Movement: 9'
Languages: Common, Druidic, Lizardman, Bullywug & Hill Giant
Ability Scores   
STR: 10 (open doors 1-2, BBLG 2)
INT: 10 (Max additional languages 2)
WIS: 17 (Magical Attack Adj +3, Bonus spells 2 1st, 2 2nd & 1 3rd, max spell level 6th)
DEX: 8 ()
CON: 11 (SSS 75, RS 80)
CHR: 15 (Max Henchman 7, LB +15, RA +15, 10 Exp Point Bonus)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
10 13 14 16 15

Notes: +3 Magical Adjustment, +2 vs Fire and Lightning (Electrical), +2 saves vs cold and -1 dam per die, regenerates 1 hp cold damge per turn

Description and Background   
Description:
Long red hair, green eyes and pale skin. She paints herself with mystical patterns in Woad.

Background:
Tlachtga was born and raised in the Dreadwood of the Kingdom of Keoland. Her parents and siblings serve the Great Druidess of Sheldomar Valley. They are primarily hunter/gatherers, but also serve as messengers and general helpers. When Tlachtga hit puberty the Druidess selected her to train to become a Druidess of the Old Faith. She trained hard and just recently was recognized as an Aspirant. Upon becoming an Aspirant the Druidess told her that Beory had sent signs that Tlachtga must wander and find purpose. Watching for signs she has chosen to head for the coast where she has recently heard from an Elf that an island had been discovered not long ago. Wearing a fur cloak gifted from her family and with her loyal friend Cu she has set out to wander and explore.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Scimitar 1 4 1d8/1d8 n n 20
Sling (Stones) 1 4/8/16 1d4/1d4 n n 20 0 none carried
Sling (Bullets) 1 5/10/20 1d4+1/1d6+1 n n 20 20 has 2 +1 sling bullets
Dagger (Skinning Knife) 1 2 1d4/1d3 n n 20 not Prof. -4 to hit
Equipment
Qty Item Location
1 Leather Armor Worn
1 Small Wooden Shield Carried
1 Spare Sling Tucked in girdle
1 Woolen Dress (green/brown plaid) Worn
1 Leather girdle, broad Worn
1 Boots, high & soft leather Worn
1 Fur cloak Worn
1 Backpack, leather Carried
1 Pouch, large, leather (bullets) Girdle
1 Pouch, small, leather (coins) Girdle
1 Waterskin Backpack
1 Tinder Box w/flint & steel Pouch, small
1 Tinder Box w/flint & steel Backpack
1 50 feet Silk Rope Backpack
5 Candles, wax Backpack
2 torch Backpack
10 Iron Rations, days Backpack
1 Set of winter clothing Worn


Wealth   Enter negative number to subtract
PP GP EP SP CP
159 52 0 17 0
Magic Items
Qty Item Location
1 Holy Sickle, Silver Backpack
1 Holy Wooden Bowl Backpack
1 Haversack, leather (sack, large w/shoulder strap) Worn over right shoulder
1 Greater Mistletoe Haversack
1 Holly Haversack
1 Evergreen sprigs Haversack
1 Shamrock leaves Haversack
1 Woad Haversack
1 Dried meat Haversack
1 Tinder Box w/flint & steel Haversack
1 Bark from an Oak Haversack
1 Dead Oak leaves Haversack
1 Holly Berries Haversack
3 Stick of charcoal Haversack
1 Continual Light Stone Belt Pouch, Small
1 Jade Dog Statuette, magic (see notes) Belt Pouch, Small
2 Sling bullet +1 sling pouch
1 Pair of damaged (1/2 strength) Boots of Striding & Springing worn
1 Ring of Warmth Worn
1 Potion of Healing Belt Pouch


Gems and Jewelry
Qty Item Location
3 Gems (25gp each) Belt Pouch, Small
Memorized Spells


Level 1
Slot
Slot
Slot
Slot
Slot
Slot

Level 2
Slot
Slot
Slot
Slot
Slot

Level 3
Slot
Slot
Slot


Spell Book



Notes
Secondary Skill
Hunter/Gatherer
Weapon Profiencies
Scimitar
Sling
Encumbrance
Worn/Carried 350 cn
Backpack 255 cn
Haversack 50 cn

Druid Special
ID of Plant Types
ID of Animal Types
ID of Pure Water
Power to pass through overgrown areas without leaving a discernible trail and at normal movement rate
Jade Dog Statuette
Command word 'Manalishi'

Green Tinted War Dog, looks like Cu, answers to 'Manalishi'
Lasts 6 hours in Dog form once every 3 days
Capable of speech

War Dog
AC 6
Move 12'
HD 2+2
HP 14
Attacks 1
Damage 2d4
Int Semi
Alignment Neutral