Terence 'Tex' Rayburn    (USMC Male Pigman/Heavy weapons)
Character Information   
Name: Terence 'Tex' Rayburn XP/Next lvl: 0 /
Class: Pigman/Heavy weapons HP:curr/max 81 / 81
Alignment: Malignant AC:reg/rear/no shield 1 / 1 / 12
Race: USMC Level: private
Age: 19 Height: 6'1
Weight: 206lbs Gender: Male
Encumbrance: 162lbs Movement: 70
Languages: English, Spanish
Ability Scores   
STR: 81 (Strength)
INT: 50 (Alertness)
WIS: 0 ()
DEX: 60 (Agility )
CON: 0 ()
CHR: 0 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:

Notes:

Description and Background   
Description:


Background:
Drifter from Dallas. Hates phrase 'Texas, only steers and queers in Texas'. Any insinuation against his manhood is likely to get a fistful. Loves a bar-b-q with plenty of steak.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
M-16 Assault Rifle 3/5 / n n 52 Includes +5 (1x skill bonus), -10 when full auto.
.45 pistols 1 / n n 56 Includes +5 skill bonus
M-60 GPMG (Light machine gun) 10 / n n 77 Includes +5 skill bonus
Bayonet 1 / n n
Knife fighting 1 / n n 75 Includes +10 (2x) skill bonus
Knife throwing 2 / n n 70 Agility +10 (1 skill bonus)
60 mm Mortar 1 / n n 54
Grenades 1 162ft' / n n 65 Agility +5 to hit
Equipment
Qty Item Location
1 Boots, combat fatigues, flak jacket, helmet Worn
1 M-60 GPMG (light machine gun) carried
2 Ammo belts for LMG Bandoliers
1 M-19 .45 auto pistol Right holster
2 Long knives Left hip
1 Backpack Worn
6 Assorted grenades Webbing belts
2 Pistol ammo packs Pouch
2 bandoliers of ammo for LMG backpack
1 M16- Assault rifle Carried


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location
1 M-60 GPMG (light machine gun) carried


Gems and Jewelry
Qty Item Location
4 Frag grenades Belt
2 Smoke grenades Belt
2 HE grenades Backpack
Memorized Spells



Spell Book


Level 1
Detect concealment 65%
First Aid 52%


Notes
Primary MOS Skill: Pigman
Enhanced certain weapon and fighting skills.

Took 1st Aid Skill. Add d4hp healing to any wound.
Detect Concealment skill.
Secondary MOS Skill: Heavy Weapons
Chose Mortars as class skill at Base Effectiveness.
Non-combat skills
Detect Concealment 65