Racial Abilities
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Dwarves are non-magical and do not ever use magical spells. However, this nature gives them a bonus with regard to
their saving throws against attacks by magic wands, staves, rods and spells. This bonus is + 1 for every 3 points of constitution ability.
All dwarves are able to speak the following languages: dwarven, gnome, goblin, kobold, and orcish; in addition, dwarven characters are able to speak the 'common tongue' of all humankind. However, except for their alignment language, they are unable to learn more than two additional languages regardless of their intelligence ability.
Dwarves are able to see radiation in the infra-red spectrum, so they can see up to 60' in the dark noting varying degrees of heat radiation. This ability is known as 'infravision'.
Detect grade or slope in passage, upwards or downwards 75 probability (d4, score 1-3)
Detect new construction 75 probability or passage/tunnel 75 probability (d4, score 1-3)
Detect sliding or shifting walls or rooms 66 2/3 probability (d6, score 1-4)
Detect traps involving pits, falling blocks and other stonework 50 probability (d4, score 1-2 or d6, score 1-3)
Determine approximate depth underground 50 probability (d4, score 1-2 or d6, score 1-3) |
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