Zefarrel    (Half-elf female Cleric)
Character Information   
Name: Zefarrel XP/Next lvl: 3301 /
Class: Cleric HP:curr/max 20 / 20
Alignment: Neutral good AC:reg/rear/no shield 2 / 5 / 2
Race: Half-elf Level: 3
Age: 45 Height: 5'3'
Weight: 104 Gender: female
Encumbrance: Movement: 9'
Languages: elvish, gnome, halfling, goblin, hobgoblin, orcish, gnoll
Ability Scores   
STR: 12 (Open doors 1-2, Bend bars/lift gates 4)
INT: 8 ()
WIS: 17 (+3 magical attack adjustmet. Bonus spells 2 1st, 2 2nd level)
DEX: 17 (+2 reaction/attacking. -3 defensive adjustment)
CON: 9 (System shock 65, Resurrection survival 70)
CHR: 9 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
10 13 14 16 15

Notes: +3 VS Charm, illusion, possession, suggestion, magic jar, hypnosis, suggestion, rulership. (mental attack/will force) : +3 on dodge saves.

Description and Background   
Description:
Blonde hair & pale green eyes & usually smiling. Her hair and clothes are clean & her possessions are in order.

Background:
Cleric of Frey She is friendly with those around her (sometimes a little too friendly for what some might expect from a cleric...). She loves adventure and has an interest in legends which is usually the catalyst for her travels. And thus why she is on the boat...


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Staff 1 4 1-6/1-6 n n 20
Hammer 1 10/20/30 4 2-5/1-4 n n 20
Equipment
Qty Item Location
1 Chain mail wearing
1 Belt wearing
1 Large belt pouch belt
1 Clothing wearing
3 Vial of holy water belt pouch
1 Silver holy symbol (Blue sword on neckace) wearing
1 Set of gem inlaid sticks (for Augury) belt pouch
1 Small silver mirror belt pouch
1 Leather backback wearing
1 Tinder box backpack
7 Iron rations (days) backpack
3 Incense sticks belt pouch
1 Waterskin backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location
1 Boots of levitation wearing


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Cure light wounds
Cure light wounds
Cure light wounds
Cure light wounds

Level 2
Augury
Find traps
Hold person


Spell Book


Level 1
Bless
Command
Create water
Cure light wounds
Detect evil
Detect magic
Light
Protection from evil
Purify Food & drink
Remove fear
Resist cold
Sanctuary

Level 2
Augury
Chant
Detect charm
Find traps
Hold person
Know alignment
Resist fire
Silence, 15' radius
Slow poison
Snake charm
Speak with animals
Spiritual hammer


Notes
Weapon proficiency
Staff
Hammer
Half-elf abilities
Magic resistance 30 to sleep & charm.
60' infravision
Pass 10' secret door find on 1 (in 6), 2 if search, 3 concealed
Boots of levitation
Can levitate a max of 392 lbs