Sprig Dently    (Gnome Male Illusionist/Thief)
Character Information   
Name: Sprig Dently XP/Next lvl: 2500/2501 / 4500/5000
Class: Illusionist/Thief HP:curr/max 8 / 10
Alignment: Neutral AC:reg/rear/no shield 4 / 7 / 4
Race: Gnome Level: Illusionist 2 / Thief 3
Age: 49 Height: 3’5”
Weight: 51 Gender: Male
Encumbrance: 31.5 Movement: 12'
Languages: Common, Gnomish, Dwarvish, Halfling, Goblin, Kobold, Alignment, Burrowing Mammal, Sylvan and Xorn.
Ability Scores   
STR: 8 (OD: 1-2, BB/LG: 1)
INT: 15 (Chance to Know Spell: 65, Min Spells: 7, Max Spells: 11)
WIS: 8 ()
DEX: 17 (React/Att Adj: +2 Def/AC Adj: -3)
CON: 14 (SSSurvival: 88, ResSurvival: 92)
CHR: 10 (Max Hench: 4)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13 12 7 15 8

Notes: +4 on saves vs. Rods, Staves, Wands an Spells (figured into above) / +3 versus saves against attacks that can be 'dodged' (fireball, lightning bolt, etc.)

Description and Background   
Description:
Sprig overheard there was a fortune to be made at sea on the S.S. _____. He promptly volunteered to come aboard. Oddly, the man he overheard is nowhere to be found on the ship. Come to think of it, the guy was speaking abnormally loudly - projecting, one might say... hmmm. Did... did he just get conned?

Background:
A thief first and illusionist second, Sprig uses his magic practically to aid in pulling off capers and cons. In fact, he's not great at classic, image based illusions. That is to say, he doesn't understand exactly how the more complicated ones work...


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Short Sword 1 1-6/1-8 n n 20 “Digger” - pommel shaped like a mole’s head. (+1 vs. kobolds or goblins - racial ability)
Sling 1 5/10/20 2-5/2-7 n n 18 20 (+1 vs. kobolds or goblins - racial ability)
Equipment
Qty Item Location
1 Short Sword (3.5#) Scabbard
1 Sling Worn
2 Small Pouch (1#) Belt
20 Sling Bullets (4#) Small Pouch
1 Set Thieve's Tools (1#) Backpack
1 Backpack (2#) Back
1 Spell Book (10#) Backpack
1 Component Pouch (.5#) Belt
1 Belt Worn
3 Spikes (3#) Small Pouch
1 Mirror (.5#) Backpack
3 Vials Crushed Pepper
1 “Darklight” Container
1 Set Better Thieve's tools (from Kitchen) Backpack
1 Emroidered Silk Bag Backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 139 0 0 0
Magic Items
Qty Item Location
1 Leather Armor +1 Worn
1 Ebony Fly (Command Word "MacKoll." Nickname "Buttons.") Backpack


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Audible Glamour
Color Spray


Spell Book


Level 1
Audible Glamer
Change Self
Color Spray
Darkness
Detect Invisibility
Gaze Reflection
Hypnotism

Level 2
Blindness
Deafness
Fog Cloud
Hypnotic Pattern
Invisibility
Mirror Image


Notes
Gnome Racial Abilities
Infravision 60'

Detect grade in slope or passage: 80

Detect unsafe walls, ceilings or floors: 70

Determine approximate depth underground: 60

Determine direction of travel underground: 50

+1 to hit kobolds or goblins

-4 to hit rolls directed at them by knolls, bugbears, ogres, trolls, ogre magi, giants and/or titans.
Lv 3 Thief Abilities (adjusted for Dex and Race)
PP: 45
OL: 48
F/RTr: 40
MS: 37
HiSh: 30

HN: 25
CW: 72
RL: -
Spells UNABLE to learn:
1st:
Light
Dancing Lights
Phantasmal Force
Detect Illusion
Wall of Fog

2nd:
Improved Phantasmal Force
Magic Mouth
Blur
Ventriloquism
Detect Magic
Spells ABLE to learn (but not yet known)
2nd:
Misdirection
Proficiencies
Short Sword
Sling
Backstab Multiplier
X2