Character Information
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Ability Scores
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Saving Throws
Death, Paralysis, Poison: |
Petrification, Polymorph: |
Rod, Staff or Wand: |
Breath: | Spell: |
7 / 5 if magical effect | 10 / 8 if magical effect | 6 | 12 / 10 if magical effect | 7 |
Notes: +2 Wisdom bonus to Saves vs Magical Effects |
Description and Background
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Weapons
Wealth Enter negative number to subtract |
Magic Items
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Memorized Spells
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Spell Book
Level 1 Command (R=10' / D=1rnd) give subject a single command - 5HD greater or INT >12 gets saving throw vs spells Create Water (R=10'/D=P) drinkable H2O @ 4gal/lvl. Rev=Destroy H2O Cure Light Wounds (R=Touch/D=P) Heals 1d6+1 dmg. Rev=Cause Light Wounds Detect Evil (R=120'/D=6T) Evil intent glows, living or object Detect Magic (R=60'/D=2T) Magical creature or object glows Light (R=120'/D=12T) Causes object to glow like torch light Protection from Evil (R=T/D=12T) -1AC, +1Saving Throws, summoned or created creatures cannot touch Purify Food & Drink (R=10'/D=P) 6Q drink, 1 Trail Rat., or 'unpreserved' food for 12 can be cleansed. Reversible Remove Fear (R=T/D=2T) Subject receives +1 saving throw per level of caster. Rev = Cause Fear Resist Cold (R=30'/D=6T) +2 saving throw, and -1 to ea. dmg. die Sanctuary (R=T/D=2R+1RperLvl) Opponent must save vs Spells to attack target. Target can only take non-offensive actions. Level 2 Augury (R=-/D=I) Ask Gods if particular action is good/bad @ 70% + 1%/Lvl ~ only 3T into future Bless (R=60'/D=6T) Allies gain +1 Morale & +1hit/dmg in 20'x20'. Rev=Curse, enemies in 20'x20' Delay Poison (R=T/D=1TperLvl) Temporary immunity to poison Find Traps (R=30'/D=2T) Spell centered on caster, when magical or mechanical trap in range it glows blue Hold Person (R=180'/D=9T) Paralyzes humanoids- can't move/speak, d4 beings, or 1 at -2 saving throw. Undead & Size >Ogre unaffected Holy Chant (R=30'R/D=*) While chanting (no moving) allies +1Hit/Dmg & saving throws, enemies @ -1 Know Alignment (R=10'/D=1R) Immediately know alignment of NPCs, Monsters, or Items Resist Fire (R=30'/D=6T) Unharmed by non-magical heat, +3 saving throw vs magical heat/breath & -1dmg ea die Reveal Charm (R=30'/D=1T)1 target per round, up to 10, see if under a charm. Rev = hide charm Silence 15'R (R=180'/D=12T) If @ target & save is made, then spell effects stationary object near Snake Charm (R=60'/D=*) Up to caster HD in snake lvls. Engaged snakes D=d4+1R; otherwise d4+1T Speak with Animals (R=30'/D=6T) 1 particular chosen @ cast. Doesn't make more friendly, but friendly might do favors Spiritual Weapon (R=30'/D=1RpLv) While concentrating: d6dmg +1ToHit per 3 Levels. Uses caster base attack. Level 3 Animal Growth (R=120'/D=12T) Normal or Giant animal dbl in size, but 'Intelligent' animals unaffected Animate Dead (R=60'/D=P) *see description Continual Light (R=120'/D=P) 60'R but creature gets saving throw. Rev = Cont. Darkness Cure Blindness (R=T/D=P) Cures magical or physical blindness. Rev = Cause Blindness, saving throw nulls Cure Disease (R=30'/D=P) Instantly kills Green Slime & all diseases including mummy rot & lycanthropy. Rev = See Spell Dispel Magic (R=120'/D=P) 20'c auto-negates any class spell if equal or less lvl. Feign Death (R=T/D=1T+1RpLv) If target is =/< caster no saving throw permitted. Can't move or feel, but is conscious & can hear Glyph of Warding (R=T/D=*) 5'sq/Lvl & 10'sq inscribed/Rnd. Blast = 2hp/Lvl caster & save is @ half. Spell = *see spell Locate Object (R=120'/D=6T) Direction of a well-known/clearly visualized obj. General items locates nearest of its kind. No living location Prayer (R=-/D=1RpLvl) Identical to HChant: AoE60'R & continuous chanting not required Remove Curse (R=T/D=P) Removes from creature but not object, but will relieve creature of cursed object. Rev=*see desc. Speak w/Dead (R=1'/D=*) *based on lvl. @9=36R, 4?, 7mo dead Striking (R=30'/D=1T) Enchant weapon to +d6 & makes normal weapon 'magical' Level 4 Create Food & Water (R=10'/D=P) 1'cu food & water/lvl. 1'cu feeds 3 humans or 1 Lg animal (mule/horse) Cure Serious Wounds (R=T/D=P) 2d6+2. Rev=Cause Detect Lie (R=30'/D=1RpLvl) use on self or another & know if words heard are truth or lie. Rev=Undetectable Lie Divination (R=-/D=*) Like Augury but also for an area/structure+general creatures power, amnt treasure, good/evil, & more, etc. Exorcise (R=1'/D=P) Removes Magic Jar, Charm, Possession, etc. *see spell desc. Lower H2O (R=120'/D=1TpLvl) Lowers any fluid 5%perLvl & 1'sq/cu per Lvl. Neutralize Poison (R=T/D=P) Detox any venom/poison in creature or object. If death from then spell brings back to life if w/in 10R Prot. Evil 10'R (R=T/D=12T) Centered on caster & functions exactly as Prot. Evil spell Speak w/Plants (R=60'/D=3T) Plants/PlantCreatures- Not any more friendly, but can ask to clear path; if friendly may do favors Sticks to Snakes (R=120'/D=6T) 2d8 snakes w/50% chance poisonous. Can give snakes orders Sticks to Snakes: AL:n, MV:90', AC6, HD1, AT:1, Dmg:d4, SV: F1, ML: 7 Tongues (R=-/D=1T) speak/understand any lang of intelligent creature w/in 60'dia. inc Alignment lang. Rev=Garble Level 5 Atonement (R=T/D=P) 1T to cast, removes burden of unwilling evil acts/deeds & reverses magical alignment change Commune (R=-/D=3T) 1x per week. Ask God 3 'yes/no' ? & 1/year can ask 6 ? Cure Critical Wounds (R=T/D=P) 3d8+3. Rev=Cause Flame Strike (R=60'/D=I) Vertical divine flame 30'high/10'dia down on target. 6d8dmg, save = 3d8dmg Insect Plague (R=480'/D=1day) Locust swarm 60'dia. =/<2HD flees. While concentrating can control 20'/R Plane Shift (R=T/D=P) Self or other (up to 8 holding hands) shift to alt dimension, unwilling = save>negates Quest (R=30'/D=*) If save=No. Compel target to take quest/refuse=Curse. Rev=Remove Quest Raise Dead (R=120'/D=P) Lvl9 up to 10days dead. See spell for Rez weakness. Rev=Ray of Death True Seeing (R=T/D=1RpLvl) Sees secret doors, reveals all magical/illusions, into ANY darkness , through polymorph, etc. Rev=False Seeing zDispel Evil (R=30'/D=1T) Concentration required - undead/enchanted creatures w/in 30' save or destroyed/saved flees, directly @ =-2 save, also removes cursed item |
Notes
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