Aghilas    (Human (Bedi) Male Berserker (Lion Totem))
Character Information   
Name: Aghilas XP/Next lvl: 0 (+10 bonus XP) / 2750
Class: Berserker (Lion Totem) HP:curr/max 11 / 11
Alignment: Lawful AC:reg/rear/no shield 3 / 3 / 3
Race: Human (Bedi) Level: 1
Age: 16 Height:
Weight: Gender: Male
Encumbrance: 3 st Movement: 120'
Languages: Native language (illiterate)
Ability Scores   
STR: 16 (+2)
INT: 8 (-1)
WIS: 12 ()
DEX: 10 ()
CON: 18 (+3)
CHR: 16 (+2 Max 6 henchmen, 3 contacts, +2 morale)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 15 16 16 17

Notes: Immune to fear when berserk

Description and Background   
Description:
The Bedi Aghilas is young, a teenage boy even, but his physique and bearing suggest he can take care of himself. He has tousled, sandy brown hair and bright, light brown eyes.

Background:
Contacts Bedi horse trainer: Using his affinity for animals, Aghilas worked for this horse trainer, looking after the more tempermental horses. Aghilas is saving to buy a warhorse from him. Kuntani butcher: For a little extra coin, Aghilas hunts and sells wild game to this butcher. Kuntani priestess: Aghilas usually keeps his distance from Kuntan's strange houses of worship, but this priestess's cat would begin following him when he passed by, and he had to take her back several times. Khazaki sage: Aghilas earned a tidy sum for providing this old man with flowering plants and other odds and ends from the desert. Enemy Khazaki warrior: Aghilas shamed this arrogant Khazaki who tried to return a warhorse as insufficiently trained. Aghilas demonstrated that even a boy could ride the mighty steed, to the amusement of many nearby. 65 gp (savings for a light warhorse) hidden in the small dwelling he shares with his mother, Tiziri.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Spear 1 60' 1-6 +3/1-8 +3 n n +2 1 +0 missile attack throws, +1 missile damage
Javelin 1 60' 1-6 +1/ n n 0 5
Dagger (jambiya) 1 30' 1-4 +3/ n n +2 1 +0 missile attack throws, +1 missile damage
Equipment
Qty Item Location
5 javelin harness
1 dagger (jambiya) belt


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 65 0 7 0
Magic Items
Qty Item Location
1 spear harness
1 leather armor worn
1 adventurer’s harness (-1 stone) worn


Gems and Jewelry
Qty Item Location
1 Bedi tunic and pants worn
1 leather belt worn
1 leather sandals worn
1 pouch with 7sp belt
Memorized Spells



Spell Book



Notes
Proficiencies
Adventuring
Beast Friendship (Lion Totem Proficiency)
Riding, horse (G)
Survival (G)
Swashbuckling (C)
Special Abilities
Berserkergang*, greater berserkergang** 1/day, savage resilience

* +2 attack throws, immune to fear, -2 AC, cannot retreat, cannot be ended until combat ends

** requires 1 round (10 seconds), +2 attack throws and damage, immune to fear, -1 per die of damage from non-magical attacks, cannot retreat, cannot be ended until combat ends, natural 1 attack throw automatically hits a nearby ally within 5’ in lieu of preferred target, exhaustion: cannot charge or run, -1 attack and proficiency throws until resting 1 turn (10 minutes)
Actions
Detect Secret Door 18+
Find Traps 18+
Hear Noise 18+
Open Door 10+
Barbarian Regional Origin
Bedi

Natural Proficiency: Survival

Weapons Permitted: Club, composite bow, dagger, hand axe, javelin, lance, short sword (scimitar), spear, staff, whip

Fighting Styles Permitted: Two handed weapon, two weapons