Amethu    (Verulian (Grand Magus) Male Sorcerer-Priest (C/MU))
Character Information   
Name: Amethu XP/Next lvl: 7390/13001 / 7390/10001
Class: Sorcerer-Priest (C/MU) HP:curr/max 17 / 17
Alignment: Neutral AC:reg/rear/no shield 4 / 5 / 5
Race: Verulian (Grand Magus) Level: 4/3
Age: 80 Height: 5'8''
Weight: 120 Gender: Male
Encumbrance: Heavy Movement: 9''
Languages: Verulian, Atlantian
Ability Scores   
STR: 10 ()
INT: 16 ()
WIS: 17 (+1 wis amulet / +3 magical saves)
DEX: 11 ()
CON: 8 ()
CHR: 14 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
9 12 13 15 14

Notes: Magical Attack Adjustment: The adjustment applies only to mental attack forms involving will force, i.e. beguiling, charming, fear, hypnosis, illusion, magic jarring, mass charming, phantasmal forces, possession, rulership, suggestion, telepathic attac

Description and Background   
Description:
Albino male in robes and an ibis mask.

Background:
Mysterious Verulian Grand Magus of Uthoth.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Mace, footman's 1 1d6+1/1d6 n n 18 4' required
Staff of Uthoth +2 1 1d6/1d6 n n
Equipment
Qty Item Location
1 Half-banded mail (175 gp weight) Worn
1 Footman's mace (100 gp weight) Carried
1 Oil, flasks (1 sans oil) (50 gp weight) In backpack
1 Backpack, leather (20 gp weight) Worn
1 Mirror, small, silver (5 gp weight) In backpack
1 Iron holy symbol (30 gp weight) In backpack
1 Pouch, belt, large (10 gp weight) Worn
1 Quarterstaff (50 gp weight) wielded
1 Spell book (15 lbs./150 gp weight?) In backpack
2 Iron Rations (weeks) (75gp / week) pack
2 water skin (50gp weight / full skin) pack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 42 0 8 0
Magic Items
Qty Item Location
1 Scroll (Remove Fear) Scroll case
1 Amulet of the All-Seeing Eye (+1 wis) worn
1 Scroll: Animate Dead, Feign Death, Speak With Dead pack
1 small blue gem (unknown) pack


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
CL - Cure Light Wounds
CL - Cure Light Wounds
CL - Cure Light Wounds
CL - Cure Light Wounds
CL - Cure Light Wounds
MU - Burning Hands
MU - Charm Person
MU - Enlarge

Level 2
CL - Hold Person
CL - Silence 15' radius
CL - Slow poison
CL - Spiritual Hammer
MU - ESP


Spell Book


Level 1
Burning Hands
Charm Person
Detect Magic
Enlarge
Hold Portal
Identify
Tenser's Floating Disc

Level 2
ESP
Locate Object
Scare
Shatter
Wizard Lock


Notes
Can Memorize:
Cleric wisdom bonus: 2/2/1


Plus one more spell, Cleric or Magic-User
Spells (base)
cleric (4) - 3/2
magic user (3) - 2/1