Calmert Tinkerton    (Gnome Male Cleric)
Character Information   
Name: Calmert Tinkerton XP/Next lvl: 246 (^202) / 290
Class: Cleric HP:curr/max 21 / 21
Alignment: Lawful Good AC:reg/rear/no shield 1 / 3 / 2
Race: Gnome Level: 4
Age: 134 Height: 3'11'
Weight: 102 Gender: Male
Encumbrance: 102 Movement: 30'
Languages: Alignment, Common, Dwarvish, Gnomish, Goblin, Halfling, Kobold, and Orc
Ability Scores   
STR: 8 (-1 ToHit & Dmg.)
INT: 10 (Able to read and write)
WIS: 16 (+2 Saving Throw / Spell Fail 0 / Additional Spells:2 First & 2 Second.)
DEX: 15 (-1 AC, +1 Missile Attack, +1 Initiative *optional)
CON: 9 (-)
CHR: 11 (4 Retainers, 7 Retainer Morale)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
7 / 9 10 / 12 9 / 10 14 / 16 11 / 13

Notes: First is with Racial AND Wisdom bonus (vs 'spell like') ~ Second is just the racial bonus.

Description and Background   
Description:
My Deity is St. Cuthbert.

Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Mace, +1 1 - - d6+1/d6+1 n n 18 Magical +1
Sling Bullet, normal 1 40/80/160 - d4/d4 n n 16/17 20 Range <41' = +1 / >80' = -1 ][ Also DEX +1 ToHit with Missile Weapons
Equipment
Qty Item Location
1 Backpack Worn, Back
1 Clothing, Belt, Cloak, Boots, etc. Worn
1 Large Pouch Belt
3 Small Pouch Belt
1 Holy Symbol Worn
1 Rope 50' with Grappling Hook Backpack
1 Bedroll Backpack
2 Large Sacks Backpack
1 Plate Mail Worn
1 Shield Worn/Carried
1 Mace, magical +1 Waist/Carried
1 Tinderbox Pouch
1 Mirror, small steel Pouch
1 Rope 50' with Spike Backpack
12 Flask Holy Water Backpack
3 Spikes, Iron Backpack
1 Mallet, Wooden Backpack
1 Scroll Case Belt / Waist


Wealth   Enter negative number to subtract
PP GP EP SP CP
79 278 46 192 78
Magic Items
Qty Item Location
1 Mace +1 Belt
1 Ring of Fire Resistance Worn
1 Scroll, Cleric: Dispel Magic Scroll Tube, Belt
1 Scroll, Cleric: Tongues Scroll Tube, Belt
1 Scroll, Cleric: Flame Strike Scroll Tube, Belt
1 Potion of Extra Healing Pouch
1 Potion of Giant Strength Pouch
1 Potion of Underwater Breathing Pouch
1 Potion of Speed Pouch


Gems and Jewelry
Qty Item Location
5 Zircons (50gp ea) Pouch
1 Mace with a small ruby in the pommel (500gp) Backpack
Memorized Spells


Level 1
First Level
First Level
First Level
First Level
First Level

Level 2
Second Level
Second Level
Second Level
Second Level


Spell Book


Level 0
Friends ~ see DMs Notes / House Rules

Level 1
Cure Light Wounds (R=Touch/D=P) Heals 1d6+1 dmg. Rev=Cause Light Wounds
Detect Evil (R=120'/D=6T) Evil intent glows, living or object
Detect Magic (R=60'/D=2T) Magical creature or object glows
Light (R=120'/D=12T) Causes object to glow like torch light
Protection from Evil (R=T/D=12T) -1AC, +1Saving Throws, summoned or created creatures cannot touch
Purify Food & Drink (R=10'/D=P) 6Q drink, 1 Trail Rat., or 'unpreserved' food for 12 can be cleansed. Reversible
Remove Fear (R=T/D=2T) Subject receives +1 saving throw per level of caster. Rev = Cause Fear
Resist Cold (R=30'/D=6T) +2 saving throw, and -1 to ea. dmg. die

Level 2
Bless (R=60'/D=6T) Allies gain +1 Morale & +1hit/dmg in 20'x20'. Rev=Curse, enemies in 20'x20'
Find Traps (R=30'/D=2T) Spell centered on caster, when magical or mechanical trap in range it glows blue
Hold Person (R=180'/D=9T) Paralyzes humanoids-can't move/speak @d4 beings, or 1 at -2 save. Undead & size >Ogre unaffected
Know Alignment (R=10'/D=1R) Immediately know alignment of NPCs, Monsters, or Items
Resist Fire (R=30'/D=6T) Unharmed by non-magical heat, +3 saving throw vs magical heat/breath & -1dmg ea die
Silence 15'R (R=180'/D=12T) If @ target & save is made, then spell effects stationary object near
Snake Charm (R=60'/D=*) Up to caster HD in snake lvls. Engaged snakes D=d4+1R; otherwise d4+1T
Speak with Animals (R=30'/D=6T) 1 particular chosen @ cast. Doesn't make more friendly, but friendly might do favors


Notes
Infravision 60'
Detect decrepit/unsafe structures (1-2 on d6)
Know depth underground (1-2 on d6)
Notice sloped passage (1-2 on d6)
Wisdom Additional Spells: 2 first level, and 2 second level for a WIS of 16.
Tithe to St. Cuthbert @20
1 Gold-fire symbol on a fine gold chain with a ruby, valued at 2,500gp
1 Jeweled ring, valued at 500gp
1 Platinum piece
========
3,010 gold total tithe