Malone Marcus    (Human(Oeridian) Male Fighter)
Character Information   
Name: Malone Marcus XP/Next lvl: 1985 / 4250
Class: Fighter HP:curr/max 16 / 17
Alignment: Lawful Neutral AC:reg/rear/no shield 0 / 0 / 1
Race: Human(Oeridian) Level: 1
Age: 16(15+d4) Height: 6'
Weight: 172lb Gender: Male
Encumbrance: Movement:
Languages:
Ability Scores   
STR: 18 (.81//+2 to hit, +4 to dmg, +150 lbs, minor 1-5(1), major 30, +3 vs. Paralysis/Petrification)
INT: 13 (-)
WIS: 11 (-)
DEX: 17 ((+2 surprise/missile, -3 AC, +2 vs. Items/Breath)
CON: 17 (+3 HP/HD, RS 98, SS 99, +2 vs. Poison)
CHR: 14 (-)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 (Paral +3) (Pois +2)) 15 (Petri +3) 16(+2) 17(+2) 17

Notes:

Description and Background   
Description:
On first impression, it might seem as Malone is overladen with gear, however, he walks with ease, seeming to ignore his armour, and large weapons attached to his back. He keeps his face clean shaven, and his blonde, ear-length hair clean. His complexion is clear, and any dirt stuck to his skin only works to highlight his features. He wears rugged boots that conceal his relatively small feet, and keeps a short sword at his belt. 9" Movement Com: 19 (head-turning handsome) HF is 4/8/2d SD is 1d4+3 UAC is 3

Background:
Malone Marcus was born and raised by a military officer of Onnwhal. He grew up living in a military lifestyle, trained by his father, and his colleagues (via favors). When he turned sixteen, he left home towards Greyhawk, searching for a way to utilize his skills, trying to avoid being trapped in Onnwhal military for the rest of his life. His father taught him to always be armed, even if its just a small knife, his mother taught him to cook, even if you merely sear some meet in a skillet, and his one sister taught him to always keep his shirt stitched, even if he only owns a single needle.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Shortbow (Sheaf Arrows)) 2 50ft 1d8/1d8 n n 18
Short Sword 1 3 1d6/1d8 n n 17
Dagger Thrown (nonproficient) 2 1d4/1d3 n n 20
Halberd (Spe.) 1.5 9 1d10+2/2d6+2 y n 17
Dagger (nonproficient) 1 2 1d4/1d3 n n 19
Equipment
Qty Item Location
1 Banded Armor (35lb) Body
1 Open Face Helmet 5lb, -5 vision, -10 Hearing Head
1 Large Shield (10lb) Right Arn
1 Belt Waist
1 Backpack (10lb) Back
1 Bedroll (5lb) Backpack
1 Heavy Boots Feet
1 Archery Gloves Hands
5 Chalk Beltpouch
4 Small Belt Pouches (4lbs) Belt
2 Grappling Hook Backpack
1 Needle and thread Beltpouch
1 Large Quiver (2lb) (holds 24) Back
1 Skillet (5lb) Backpack
3 Waterskins (3lb empty) Backpack
1 Whetstone (1/2lb) Backpack
1 Hemp Rope 50 ft (10lb) Backpack
1 Shortbow (8lb) Backpack
23 Sheaf Arrows (8lbs) Quiver
1 Halberd (18) Back
1 Short sword (3lb) Belt
2 Daggers (2lb) Boots
1 Wine 3 pint (3lb) Waterskin
1 Encum 140.5
1 Large Unardorned Metal Shield of Fine Make (assuming 10lb) Backpack
1 Gold Nugget Beltpouch
1 Long Sword w/ Scabbard (7lb) Belt
2 Silvered Arrow Heads Quiver


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 3 0 7 0
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Houserules
HF is 4/8/2d
SD is 1d4+3
Derived Rolls

Athletics 86 (46)
Dodge 34
Hearing 28 (23)
Idea 65
Know 24
Luck 95
Sex Appeal 47
Stealth 60 (20)
Vision 28 (18)