Allissa AKA Bonalure Shyr    (Elf Female Thief)
Character Information   
Name: Allissa AKA Bonalure Shyr XP/Next lvl: 19236 / 20000
Class: Thief HP:curr/max 19 / 19
Alignment: N AC:reg/rear/no shield 2 / 6 / 6
Race: Elf Level: 5
Age: 239 Height: 5'8'
Weight: 120 Gender: Female
Encumbrance: 48 Movement: 9'
Languages: elvish, gnome, halfling, goblin, hobgoblin, orcish, gnoll, common, alignment, dwarvish
Ability Scores   
STR: 14 (+200gp weight, 1-2 doors, 7 bend bars)
INT: 15 (+4 languages)
WIS: 15 (+1 Magical attack adj)
DEX: 18 (17) +3 reaction/missile attack adj, -4 AC bonus)
CON: 14 (15) system shock: 88, resurrection: 92)
CHR: 16 (8 henchmen, Loyalty:+20, Reaction adj:+25)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
12 11 12 15 13

Notes: +1 magical attack adj; 90 resistance to Sleep and Charm; +4 save vs dodgeables

Description and Background   
Description:
Bonnie is athletic and wears mud-spattered clothes that won’t get in her way while she sculpts. Though not a great beauty, she has an animal magnetism and a seductive grace about her.

Background:
Thanks to a limited ability to concentrate, Bonnie's love life is full of weeklong flings with new lovers, and her workshop was full of half-finished sculptures of them—both abandoned for newer attractions once someone else catches Bonnie's eye. This inability to stay on task and finish projects means that, though critics acknowledge her talent, Bonnie remains forever a minor player in the art world. Blaming her lack of performance on the quality of her inspiration, she searches for her perfect muse, one that will capture and hold her attention forever.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dagger 1 or 2 1/2/3 2 1d4/1d3 n n 19 +3 when thrown
Long Bow 2 7/14/21 1d6/1d6 n n 18 +4 to hit(dex+elven)
Long Sword 1 5 1d8/1d12 n n +1 to hit(elven)
Magic Long Sword 1 4 1d9+1/1d12+1 n n +2 to hit(elven/magic)
Equipment
Qty Item Location
1 hooded cloak worn
1 leather armor (damaged) worn
1 leather backpack back
1 thigh high soft boots worn
1 belt with 4 pouches worn
3 daggers and 4 sheaths worn
1 week of rations pack
1 waterskin pack
1 purse cloak
1 bedroll pack
1 picks belt
1 chalk belt
1 candle pouch 1
1 long bow back
1 long sword hip
1 quiver with arrows back
1 mirror pouch 1
1 loot 15# chest
1 sealed bone scroll tube pack
1 rotting cloth bag pack
1 old smelly leathers cot
1 Waterskin pack
1 item from town pack
3 anatomy books pack
1 remains of bellows and broken ring pack
1 parchment from gorman tube
2 empty vials pouch 1


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 2 0 3 0
Magic Items
Qty Item Location
1 long sword hip
1 Magic Brazier pack
1 half full dark colored potion bottle belt
1 Shiny Orange Top (armor) worn
1 Red MEGA Gem(arcane fireball) Chauncey


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Elven Racial abilities
Elven Racial Abilities
+1 to Dexterity, -1 to Constitution

90 resistance to sleep and charm spells

+1 to hit with long bow, short bow, long sword or short sword

Infravision: 60 feet

Secret or concealed doors: Merely passing within 10' of the latter makes an elven character 16 2/3 (1 in 6) likely to notice it. If actively searching for such doors, elven characters are 33 1/3 (2 in 6) likely to find a secret door and 50 likely (3 in 6) to discover a concealed portal.

Move Silently: If alone and not in metal armor (or if well in advance- 90' or more - of a party which does not consist entirely of elves and/or halflings) an elven character moves so silently that he or she will surprise (q.v.) monsters 66 2/3 (d6, 1 through 4) of the time unless some portal must be opened in order to confront the monster. In the latter case the chance for surprise drops to 33 1/3 (d6, 1-2).
Class Abilities
Pick Pockets 65
Open Locks 52
Find and Remove Traps 50
Move Silently 55
Hide in Shadows 51
Hear Noise 25
Climb Walls 90
Read Languages 25

Backstabbing damage: attack at +4 with surprise, Triple damage
Magic Items
Orange Top: It provides the same protection as ring mail (or studded leather) at a base of 6, but has the encumbrance and movement benefits of Elfin Elven chain.
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