Pocc Vorche (GreyWolfVT)    (Human (Haldane) Male Druid)
Character Information   
Name: Pocc Vorche (GreyWolfVT) XP/Next lvl: 6093 / 7501
Class: Druid HP:curr/max 19 / 19
Alignment: Neutral AC:reg/rear/no shield 7 / 7 / 7
Race: Human (Haldane) Level: 3
Age: 20 Height: 6' 1
Weight: 190lbs Gender: Male
Encumbrance: Movement: 12
Languages: Common, Olmaic
Ability Scores   
STR: 12 (+100 WA, Open Doors 1-2, BB/LG 4)
INT: 11 (+2 Languages)
WIS: 14 (2 additional first level spells)
DEX: 14 ()
CON: 10 (SS 70, RS 75)
CHR: 16 (H.M. = 8, L.B. +20, R.A. +25)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
10 13 14 16 15

Notes: +2 saves vs. fire and lightning (electrical) attacks

Description and Background   
Description:
Pocc is tall and lean with brown hair and green eyes. He sports a thin beard and moustache.

Background:
Pocc’s grew up in Curacao. His family had a trading post on the continent and he traveled there often as a child, interacting with the natives and witnessing their exploitation by the Iberians. While on the continent, he learned the ways of nature spirits and gods. He has always had an affinity for the sea, so he began to commune with marine nature and gained contact with the powers of the sea. His parents died of a jungle disease when he was 18, so he left home to seek a way of life while practicing the mysticism of the sea spirits. He has lived on St. Eustatius ever since. He thinks of Bretons as distant kin, tolerates Gauloise and despises Iberians. He considers the indigenous humans and non-humans as ‘uncorrupted’ by the ways of the Old World and seeks to learn from their alien cultures.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Scimitar 1 4 1d8/1d8 y n 20
Sling w/ Bullets 1 5|10|20 1d4+1/1d6+1 n n 20 32
Equipment
Qty Item Location
1 Backpack Back
1 Bedroll Backpack
1 Coral Holy Symbol Neck
2 Small Sack Backpack
1 Skin for water or wine Backpack
2 Wax Candles Backpack
1 Tinder Box w/ flint & steel Backpack
1 9'ft pronged spear Gave to the Captain
1 Ettin Snake (Roger & Gaston) Carried
1 Studded Leather Armor (From Rexlin) Equipped
1 notes on Lycanthrope Lore Quarters
1 Lycanthrope Lore Book Quarters
2 Iberian Log Books (Military Secrets) Captain's Quarters
1 Container Healing Algae Backpack
1 Container Moss Creature Ichore Backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 286 0 16 20
Magic Items
Qty Item Location
1 Potion of Extra Healing Backpack
1 spread winged bird lecturn Quarters
1 Remove Curse Scroll Backpack


Gems and Jewelry
Qty Item Location
1 Iberian doubloon Backpack
1 Gemstone Adorned Belt Backpack
Memorized Spells


Level 1
Detect Magic
Entangle
Faerie Fire
Purify Water
Shillelagh
Shillelagh

Level 2
Barkskin
Cure Light Wounds

Level 3
Water Breathing


Spell Book


Level 1
Animal Friendship
Detect Magic
Detect Snares & Pits
Entangle
Faerie Fire
Invisibility to Animals
Locate Animals
Pass Without Trace
Predict Weather
Purify Water
Shillelagh
Speak with Animals

Level 2
Barkskin
Charm Person Or Mammal
Create Water
Cure Light Wounds
Feign Death
Fire Trap
Heat Metal
Locate Plants
Obscurement
Produce Flame
Trip
Warp Wood

Level 3
Call Lightning
Cure Disease
Neutralize Poison
Plant Growth
Protection from Fire
Snare
Summon Insects
Water Breathing


Notes
Skills:
Reputation:
Notoriety:
Crafting/Foraging: 0
Sailing: 0
Gunnery: 0
Navigation: 0
Trading: +1

+1 reaction when dealing with natives
+1 bonus 1st level spell
Haldane cleric class get a +1 bonus and high wisdom another +2 so 5 first level spells.

Haldane clerics also cast all healing at +d4.
Pets-Animal Companions
Ettin Snake: Roger and Gaston...

the snake is about an arms length and splits into two about the elbow. Roger is a hooded snake and a magic user, Gaston has gecko frills and a cleric.

They may use one spell each daily but both know two spells. Read Magic and Hypnotic Pattern for Roger, and Remove Fear and Augury for Gaston.

The snake eats small rodents and birds, eggs and some fruits. lizards and bugs. It talks in fluent Gauloise.

It has an AC of 6, HP of 4, saves and attacks as a M-U 3 / Cleric 3 and does a bite which inflicts 1hp damage per successful hit (it attacks twice, may choose independent targets), save vs poison or fall into a catatonic state for d4 hours. MV at 60'ft per round.