Lardo Magreevy    (Human M Thief)
Character Information   
Name: Lardo Magreevy XP/Next lvl: 544 / 1251
Class: Thief HP:curr/max 4 / 4
Alignment: Chaotic AC:reg/rear/no shield 4 / 7 / 4
Race: Human Level: 1
Age: 23 Height: 5'7'
Weight: 180 Gender: M
Encumbrance: 56 Movement: 12'
Languages: Common, Thieves Cant
Ability Scores   
STR: 15 (+1 to hit, damage, force doors)
INT: 11 ()
WIS: 13 (+1 save vs. magic)
DEX: 18 (-3 AC, +3 missile attack mod., +2 initiative, +10xp)
CON: 15 (+1 HP/HD)
CHR: 13 (-1 reaction adj.)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 13 15 16 14

Notes: +1 save vs. magic due to 13 WIS

Description and Background   
Description:
Short, stocky, slightly bandy-kneed and always a little rumpled looking, Lardo's appearance belies his nimble reflexes. Is that a grease stain on his jerkin? Probably. Is that a dagger flashing behind his cloak? Indubitably.

Background:
Lardo is the bastard son of a disgraced Dunadan high priest of Raiden; he inherited all of his father's sumptuary vices and none of his piety. An urchin since childhood, he's tried his hand at a number of professions — pimp, merchant seaman, stevedore, hired thug — but his contrary nature and lack of work ethic have made straight life difficult. A taste for life's finer things combined with a chronic lack of funds have left him with little recourse but larceny. Still, he's not a wholly bad sort ... though you're not likely to confuse him with a good sort either, unless you're Brother Henry, the young acolyte who has become Lardo's boon companion over the past year. Perhaps the cleric sees something redeemable in him. Despite any gruff appearances to the contrary, Lardo likes the kid, and will gladly come to blows with anyone who takes advantage of his naïveté.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
short sword 1 1d6/ n n 2lbs, 10 gp
daggers (4) 1 1'/2'/3' 1d4/ n n 4lbs, 8 gp
sling + bullets 1 4'/8'/16' 1d4/ n n 10lbs, 2gp
Equipment
Qty Item Location
1 leather armor worn
1 thieves tools on belt
1 backpack worn
1 rope, hemp in backpack
8 torches in backpack
1 flint & steel in backpack
12 iron spikes in backpack
5 trail rations in backpack
1 wine, 2 pts. in flask
1 flask on belt
1 cloak, hooded worn over armor
1 salt-cured ogre head in sack


Wealth   Enter negative number to subtract
PP GP EP SP CP
8 176 0 7 0
Magic Items
Qty Item Location
1 invisibility potion: 5 doses


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Thieving Abilities
Pick Locks 17 (+5 from INT)
Find/Remove Traps 14 (+6 from INT)
Pick Pockets 23 (+6 from DEX)
Move Silently 23 (+6 from DEX)
Climb Walls 87
Hide in Shadows 13 (+6 from DEX)
Hear Noise 1-2