Attila    (Hyrkanean Nomad male Barbarian)
Character Information   
Name: Attila XP/Next lvl: 2527 / 2751
Class: Barbarian HP:curr/max -1 / 21
Alignment: Neutral AC:reg/rear/no shield 1 / 10 / 2
Race: Hyrkanean Nomad Level: 2
Age: 25 Height: 5'4'
Weight: 150 lbs Gender: male
Encumbrance: 81lbs (34lbs w/o pack) Movement: 9' (15' w/o pack)
Languages: Common, Hyrkanean, Zuagir
Ability Scores   
STR: 15 (+200 weight allowance, open doors 1-2, bend bars/lift gates 7, +10 experience)
INT: 9 (+1 language)
WIS: 9 ()
DEX: 18 (+3 reaction/attacking adjustment, -8 defensive adjustment)
CON: 14 (System Shock 88, Resurrection Survival 92)
CHR: 11 (4 henchmen, +5 loyalty base, +10 reaction adjustment)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
11/11/10 12 14 15 17

Notes: Dexterity reduces save number -3 where applicable.
Barbarian class modifiers are +3 (+4 for poison) / +3 / +2 / +2 / +0 (spell gains +1 every four levels).

Description and Background   
Description:
Attila is a short and balding man marked by a small and soft protrusion of the belly and limbs a little too skinny for his frame. He wears naught but the nobleman's skirt he stripped from a dead caravaner, and a battered great helm from another of the same.

Background:
The History of the Hyborian Age. 10,000+ years ago: I was not yet born. 6000 years ago: I was not yet born. 3500 years ago: I was not yet born. 2500 years ago: I was not yet born. 1500 years ago: I was not yet born. Yesterday: I did not die.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Javelin 1 2-4-6 1d6/1d6 n n 20 2 ThAC0 -3 when thrown. 2d6 when fixed against a charge vs L+.
Dagger 1 1-2-3 1d4/1d3 n n 20 1 ThAC0 -3 when thrown.
Composite short bow 2 5-10-18 1d6/1d6 n n 17 20
Equipment
Qty Item Location
1 Carried Equipment (see notes) 333 gpw
1 Backpack (see notes) 472 gpw
1 Other bags (see notes) —
1 Total weight 805 gpw
1 (any stashed goods are in notes)


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 0 0 0 0
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Class/race abilities
'Thief' & combat abilities
Climb cliffs/trees: 85
Hide in nature: 10 (+10 from Dex?)
Hide in familiar nature: 25 (+10 from Dex?)
Negate/counter rear attack: 5
Pulled bow attack +1
Spear & javelin attack +1

Surprise
Opponents surprises 3 in 6,
or 4 in 6 in familiar terrain
Surprised 10 of the time,
or 5 in familiar terrain

Jumping and Springing
stand: 10' ahead, 3' back, 3' up
run: d6+15' ahead/d4+3' up, d4+4' up

Magic Detection
Detect illusion: 5, 1 round
Detect magic spell/item: 25, 1 round

Barbarianisms
Cannot use magic items
Add level to CHA vs other barbarians

Secondary abilities (p. 20)
Sound imitation
Survival in familiar terrain
First aid in familiar terrain
Outdoor craft in familiar terrain
Tracking in familiar terrain

Weapon proficiencies (1/3 levels)
compound bow
javelin
spear
scimitar
non-proficiency = -2 attack
Carried Gear
Total weight: 333 gpw

Weapons & armour (320gp)
Composite short bow (50gp)
Quiver with 20 arrows (30gp+40gp)
2 javelins (40gp)
Dagger (10gp)
Small shield with javelin ties (50gp)
Great helmet (100gp)
Second quiver, 20 arrows

Clothes (13gp)
Nobleman's skirt & belt (3gp)
Large belt pouch (10gp)
Backpack
Total weight: 472 gpw

Backpack weight: 20gp

Inside (357gp total)
Tinderbox etc. (2gp)
6 torches (150gp)
3 large sacks (60gp)
6 iron spikes (60gp)
Coin purse (75gp)
Waterskin (10gp)
7 days rations

Lashed to outside (95gp total)
Rope, 50' (75gp)
1 flasks of oil (20gp)