Character Information
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Ability Scores
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Saving Throws
Death, Paralysis, Poison: |
Petrification, Polymorph: |
Rod, Staff or Wand: |
Breath: | Spell: |
7 | 10 | 11 | 13 | 12 |
Notes: +2 bonus to saving throws vs. fire and electrical attacks. -2 penalty on saving throws against spells creating bright light. |
Description and Background
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Weapons
Wealth Enter negative number to subtract |
Magic Items
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Memorized Spells
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Spell Book
Level 1 Animal Friendship Bless Combine Create Water Cure Light Wounds Detect Evil Detect Magic Detect Poison Detect Snares & Pits Entangle Faerie Fire Invisibility to Animals Locate Animals or Plants Pass Without Trace Purify Food & Drink Shillelagh Level 2 Augury Bark Skin Chant Charm Detect Charm Dust Devil Find Traps Fire Trap Flame Blade Good Berry Heat Metal Know Alignment Messenger Obscurement Produce Flame Slow Poison Snake Charm Speak With Animals Trip Warp Wood Level 3 Call Lightning Dispel Magic Flame Walk Hold Animal Locate Object Meld Into Stone Plant Growth Protection From Fire Pyrotechnics Remove Curse Snare Speak With Dead Spike Growth Stone Shape Summon Insects Tree Water Breathing Water Walk Level 4 Animal Summoning I Call Woodland Beings Control Temperature, 10' Radius Cure Serious Wounds Giant Insect Hallucinatory Forest Hold Plant Neutralize Poison Plant Door Produce Fire Protection From Lightning Repel Insects Speak With Plants Sticks to Snakes |
Notes
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