Alfri von Drach II    (human male cleric)
Character Information   
Name: Alfri von Drach II XP/Next lvl: 22 / 1500
Class: cleric HP:curr/max 6 / 6
Alignment: lawful AC:reg/rear/no shield 5 / 0 / 6
Race: human Level: 1
Age: 20 Height: 6'
Weight: 175 Gender: male
Encumbrance: Movement: 9
Languages:
Ability Scores   
STR: 8 (open doors on 1-2 of a 1d6)
INT: 11 (2 additional languages)
WIS: 14 (+5 XP bonus, +5 cleric XP bonus)
DEX: 9 ()
CON: 10 (75 raise dead survival)
CHR: 12 (4 max hirelings)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13 15 15 15 15

Notes:

Description and Background   
Description:
A slightly built man with bronze skin who wears his faith proudly. Alfri's head is clean shaven, with a tattoo of Pelor's sun in the center of his forehead. Claustrophobic.

Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
heavy mace 1 1d6/ n n
Equipment
Qty Item Location
1 ring mail (-3 AC) worn
1 shield (-1 AC) left hand
1 silver holy symbol around neck
1 backpack back
1 bedroll tied to backpack
1 bronze lamp backpack
10 candles backpack
2 chalk pieces backpack
2 flint & steel pocket and backpack
3 oil pints (1 pint =4 hours for lantern, lit flask=1d4 if hit, +1damage for next 2 rounds, burning it can be a hazard) oil flask, backpack
1 sack, large back
1 pot, iron backpack
0 rations, trail backpack
5 rations, dry backpack
1 tent backpack
2 torches backpack
1 waterskin backpack
4 rations, standard backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 4 0 0 8
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Weight carried.
In pounds.
+0 pounds carry strength modifier.

+40 ring mail =40
+10 mace, heavy =50
+10 equipment (in backpack which has a 30 pound capacity) =60
+00 gems (0.1 pounds each) =60
+12 coins (0.1 pounds each) =61.2

Keep it below 75 pounds to keep a base movement rate of 12.
Movement.
Base rate = 12 (up to 75 pounds).

Underground/indoor/city:
*walking=240 feet/turn (mapping +careful observation),
*running=480 feet/turn (surprised, can't surprise others),
*combat=40 feet/round.

Outdoors:
*hiking=12 miles/day,
*forced march=24 miles/day (once per day 4d6 vs. strength check to continue at this pace),
*combat=120 feet/round.