Kragg SteelyBeard    (Dwarf Male Fighter/Thief)
Character Information   
Name: Kragg SteelyBeard XP/Next lvl: 1130|1129 / 2000|1250
Class: Fighter/Thief HP:curr/max 2 / 8
Alignment: NG AC:reg/rear/no shield 7 / 7 / 7
Race: Dwarf Level: 1/1
Age: 54 Height: 4' 5
Weight: Gender: Male
Encumbrance: Movement:
Languages: Common, Dwarven
Ability Scores   
STR: 13 (Wt. Allow +100|Open Doors 1-2|Bend-Lift 2)
INT: 9 (Additional Lang. 1)
WIS: 10 ()
DEX: 14 ()
CON: 13 (Sys. Shock 85|Res. Survival 90)
CHR: 8 (Max No. Hench. 3|Loyalty Base -0.5)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13 13 14 16 15

Notes:

Description and Background   
Description:


Background:
Fighter Thief Dwarf learned to fight and that sometimes you have to do more just to get by it the rough world out there. Done some things that He cannot forget and undo. Has regrets but then again who doesn't tries to do good things to help others but also remembers to help himself. Stubborn, proud but then again what dwarf doesn't maintain these characteristics. Kragg drinks and jokes with the best of them, though surprisingly when it counts he can be nimble and stealthy too.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dagger 2 1|2|3 2 1d4/1d3 n n
Scimitar 1 4 1d8/1d8 n n
Equipment
Qty Item Location
1 Studded Leather Armor Equipped
1 Dagger and scabbard Sheath/Belt
1 Backpack, leather Equipped
1 Rope, 50' Backpack
1 Skin for water or wine Backpack
1 Thieves' picks & tools Backpack
1 Tinder Box, with flint & steel Backpack
1 Scimitar Sheath/Belt
6 Torches Backpack
1 Rations, standard, 1 week Backpack
1 Brass Horn Backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 0 0 0 4
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Class Abilities
+10 earned exp. (fighter) May use any armor and weapon type.
Thief:
PP 30, OL 35, F/RT 35, MS 15, HIS 10, HN 10, CW 75,
RL -5.
Backstab at +4 to hit, x2 damage.
Racial Abilities/Skills
Vision: 60' Infravision
Determine depth 50, detect grade or slope 75, detect new const.
passage or tunnel 75, detect sliding/shifting walls/rooms 66.6, detect
traps involving pits or stonework 50
Brass Horn (Inscribed)
Brass bound horn inscribed with a riddle:
Stand before the doors of sleep;
Sound the horn in sequence three;
Solve the crooked question, and
All will be revealed as planned.