Moses 'Mose' Tanner    (Anglo male Scout)
Character Information   
Name: Moses 'Mose' Tanner XP/Next lvl: 0 / 1000
Class: Scout HP:curr/max 8 / 8
Alignment: AC:reg/rear/no shield 0 / 0 / 0
Race: Anglo Level: 1
Age: 17 Height: 5'8'
Weight: Gender: male
Encumbrance: see notes Movement:
Languages: English
Ability Scores   
STR: 8 (-1, secondary)
INT: 7 (-2, tertiary)
WIS: 17 (+3, secondary)
DEX: 13 (+1, primary)
CON: 10 (0, primary)
CHR: 8 (-1, tertiary)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:

Notes:

Description and Background   
Description:
Mose has dirty blonde hair, grey-blue eyes and a medium build. He can ride a horse, but he feels more at home stalking his way through the brush. He knows fist fighting isn't his strength, so he avoids that sort of thing whenever possible. He was raised in a harsh environment and fled into a harsher one. He has killed men before and is not averse to killing more. He prefers to do so with his rifle, from a distance, in the wilderness with no witnesses. It is always the quiet ones you need to watch out for...

Background:
Mose (as he prefers to be called) was raised in hills and hollers of Kentucky. He learned to trap, hunt and generally live in the woods as a youth. He also learned to do a bit of farming and how to 'still corn' from his clan. His immediate family consisted of his parents, and several brothers and sisters. He had been on a trip to town to sell off corn liquor and some quilts one winter day - when he returned he found the old homestead had burned to the ground and his family dead. Though it could have been an indian raid, Mose knew it was more likely the work of thugs from the bank, who had been pressing his parents to sell the logging rights despite multiple refusals to sell. With tears in his eyes and a meager amount of cash in hand, Mose took his horse and travelled westward. He took odd jobs on ranches before falling in with a gang robbing stagecoaches. Though he has killed upwards of 5 men, the killings had been pinned on the older, more outspoken gang members. He had been arrested for stealing the money when this job offer came along.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Medium Pistol 1 25' d12/ n n 6 shots, weight 3, enc 2
Rifle 1 150' 2d8/ n n 8-15, weight 7, enc 4
Equipment
Qty Item Location
1 bed roll horse
1 canteen horse
1 banjo horse
1 boots, pair feet
1 shirt worn
1 vest worn
1 coat worn
1 horse, brown ("Bullrush")
1 saddle horse
1 saddle bags horse/saddle
1 weapon holster worn


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location
1 Cash: $9.50 pants pocket


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Encumbrance: Light
ER: 7 (8-1)
Current (start of game): 13

Mvt is reduced by 1/4; -1 defence class