Asmus    (Human Male Arcanum Delver (Magic Seeker))
Character Information   
Name: Asmus XP/Next lvl: 3201 / 3400
Class: Arcanum Delver (Magic Seeker) HP:curr/max 8 / 8
Alignment: Neutral AC:reg/rear/no shield 1 / 0 / 1
Race: Human Level: 2
Age: 20 Height: 5' 11'
Weight: 156lbs Gender: Male
Encumbrance: 5 1/6st Movement: 120'/40'120'
Languages: Common, Elven, Dwarven
Ability Scores   
STR: 14 (+1)
INT: 16 (+2)
WIS: 12 (0)
DEX: 14 (+1)
CON: 14 (+1)
CHR: 15 (+1)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13+ (+1) 13+ (+1) 14+ (+1) 16+ (+1) 15+

Notes: Poison/Death // Petrification/Paralysis // Staff/Wand // Blast/Breath // Spells

Description and Background   
Description:


Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Rapier 1 / n n 9+
Crossbow 1 50'/100'/150' / n n 9+ 20
Shortsword (+1) 1 1d6+1/ n n 8+ +2 vs. Undead
Equipment
Qty Item Location
0 Leather Armour (inc Lt Helm)
1 Backpack Worn
2 Sack, Small Backpack
1 Bedroll Backpack
1 Waterskin Backpack
1 Tinderbox Backpack
1 Rations, Iron (1 week) Backpack
10 Torches Backpack
10 Chalk/Charcoal Pieces Backpack
1 Scroll, Blank Backpack
1 Mirror Backpack
1 Crowbar Backpack
1 Tunic/Pants (Freeman) Backpack
1 Belt Worn
1 Pouch Belt
1 Boots (Leather,Low) Worn
1 Hammer Backpack
12 Iron Spikes Backpack
1 Adventurer's Harness Worn
1 Blanket Backpack
1 Cheese Moonshine Backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 399 0 5 0
Magic Items
Qty Item Location
4 Bolts (+1) Belt
1 Chain of Lightness, 50' (weight: 1/6st) Backpack


Gems and Jewelry
Qty Item Location
1 Ever Bright Order Pendant Neck
Memorized Spells



Spell Book



Notes
Class & Race Abilities
THACO: 10+

Weapons: Bow, Crossbow, Sword, Dagger
Armour: Leather or lighter, no shields
Styles: Dual wielding

Arcane Dabbling (18+)
Read/Cast Scrolls (3+)
Expert Delver (11+)
Keen Eyes (8+/14+)

Cleave: 1

XP Bonus: +5
Proficiencies
(Free) Adventuring

(Gen) Art: Sculpture
(Gen) Knowledge: Architecture
(Gen) Knowledge: History

(ADe) Illusion Resistance

(Exc) Contortionism
Skills
Climb Walls: 16+
Detect Secret Door: 18+
Find Traps: 17+
Hear Noise: 18+
Hide in Shadows: 18+
Move Silently: 17+
Open Door: 14+
Open Lock: 17+
Pick Pocket: 18+
Remove Trap: 18+
Swim:16+
Thief Abilities
Hear Noises: 14+
Find/Remove Traps: 18+
Character Background
Birth Order: 7th
Parent Occ.: Adventurer
Sig. Event: Learned weapon usage
Sig. Event: Moved to a big city
Sig. Event: Home wiped out by Religious Sect Leader
Sig. Event: Romantic affair (no children)
HP / Level
1: 4
2: 2
Side Effect
save vs Paralysis when confronted by loud noise or bright flash or be stunned for 1 turn