Ganon Bondara    (Human M Thief)
Character Information   
Name: Ganon Bondara XP/Next lvl: 40928 / 42501
Class: Thief HP:curr/max 13 / 20
Alignment: Neutral Good AC:reg/rear/no shield 5 / 8 / 8
Race: Human Level: 6
Age: 18 Height: 5' 10'
Weight: 150 Gender: M
Encumbrance: Movement: 12
Languages: Common, Thieves' Cant
Ability Scores   
STR: 13 (7 Open door) (4 Bend Bars/Lift Gate )
INT: 8 ()
WIS: 13 ()
DEX: 17 (+2 Reaction Adj.) (+1 Missile Attack Adj.) (-3 Defensive Adj. )
CON: 16 (+2 HP Adj.) (95 System Shock) (96 Resurrection Survival)
CHR: 15 (7 Max Henchmen) (+6 Loyalty base) (+6 Reaction Adj.)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
12 12 11 15 13

Notes:

Description and Background   
Description:
Shoulder length long brown hair. Wears a dirty charcoal gray cloak with soft leather boots.

Background:
Ganon comes from a home of a once wealthy merchant in a the city of Waterdeep. His father was killed while transporting goods to a neighboring town. Since then the family has suffered greatly. With no income coming in, Ganon's mother did her best to keep food on the table and shelter over their heads. Unfortunately Ganon father acquired a debt that was not known to his wife. When the collectors came they took all they had and some. Ganon's older brother joined the city watch and his two sisters found work in a pleasure house. Two year after his father died his mother caught cold and died of a fever. Ganon spent most of his time on the streets stealing food at first then to items of wealth. A thief from a local guild took notice of Ganon and recruited him. Ganon was trained in the art of thievery. Currently Ganon's guild doesn't seem to have much work for him. With his pocket empty as well as his belly, he visits local taverns looking for work with adventures. Adventures always seem to have plenty of gold.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Short Sword 1 3 1d6/1d8 n n 18 backstab x3
Dagger 1 2 1d4/1d3 n n 18 backstab x3
Short Bow w/ Sheaf Arrows 2/1 50/100/150 7 1d8/1d8 n n 18 12 2 to recover
Equipment
Qty Item Location
1 Leather Armor Equipped
1 Short Sword Left Hip
1 Leather Backpack On back
1 Thieves' Tools in Backpack
1 Waterskin in Backpack
1 Crowbar in Backpack
1 2 week Dry Rations in Backpack
1 Leather belt Waist
1 Soft Leather Boots Feet
1 Cloak - Charcoal Gray Equipped
1 Flint & Steel in Backpack
5 Torches in Backpack
1 Bedroll Hanging off Backpack
2 Small Sack in Backpack
1 Leather Gloves in Backpack
1 Set of Dice in Backpack
1 Short Bow Equipped
18 Sheaf Arrows in quiver On back
2 Marked Waterskins - one empty


Wealth   Enter negative number to subtract
PP GP EP SP CP
1 40 0 3 8
Magic Items
Qty Item Location
1 Magic Lockpick (+5% to Pick Locks skill) backpack
1 Healing potions in 1 marked waterskins backpack


Gems and Jewelry
Qty Item Location
1 Eye Ring with continual light right index finger
Memorized Spells



Spell Book



Notes
Thieving Skills
25 Pick Pockets
80 Open Locks
70 Find/Remove Trap
35 Move Silently
40 Hide in Shadows
30 Detect Noise
70 Climb Walls
05 Read Languages
Deity
Waukeen
Weapon Proficiencies
Short Sword
Dagger
Short Bow
Non-Weapon Proficiencies
Local History - Chr: 0
Appraising - Int: 0
Disguise - Chr: -1
Gaming - Chr: 0
Set Snares - Dex: -1