Neev Ruthvan    (Human Male Cleric)
Character Information   
Name: Neev Ruthvan XP/Next lvl: 25155 / 27500
Class: Cleric HP:curr/max 12 / 32
Alignment: Neutral Good AC:reg/rear/no shield 4 / 7 / 7
Race: Human Level: 5
Age: 23 Height: 5' 10
Weight: 155 lbs Gender: Male
Encumbrance: Movement:
Languages: Common, Giant, and Troll
Ability Scores   
STR: 14 (+0/+0; 55 lbs weight)
INT: 10 (2 additional languages)
WIS: 17 (+3 magic defense; 3rd lvl bns spell; 0 spell fail)
DEX: 14 (+0/+0/+0)
CON: 16 (+2 hp; 95 system shock; 96 resurrection)
CHR: 13 (5 henchmen; +0 loyalty; +1 reaction)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
9 12 13 15 14

Notes:

Description and Background   
Description:


Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Morning star 1 ---- 2d4/1d6+1 n n 18
Quarterstaff 1 ---- 1d6/1d6 n n 18
Sling Bullet 1 50/100/200 1d4+1/1d6+1 n n 18
Equipment
Qty Item Location
1 Backpack
1 Belt pouch small
1 General clothing (yellow hues) Worn
3 Torches
1 Flint and steel
1 Bed roll
1 Wine-skin
7 Days dry rations
1 Holy Symbol of Pelor Worn
1 Studded Leather armor
1 Shield (medium)
1 Staff Sling
10 Sling Bullet
1 Chalk Belt Pouch
1 Scroll Case Backpack
1 Silk Rope (50 feet) Backpack
1 Small Metal Mirror Belt Pouch
1 Light-proof pouch Belt Pouch
1 Copper coin w/ Continual Light Light-proof pouch


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 61 0 1 8
Magic Items
Qty Item Location
1 Potion of Healing Backpack
1 Lion's Shield Worn


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Cure Light Wounds
Cure Light Wounds
Light
Protection from Evil
Sanctuary

Level 2
Aid
Hold Person
Silence, 15-foot radius
Slow Poison
Wyvern Watch

Level 3
Cure Disease
Dispel Magic


Spell Book



Notes
Turn Undead
Skeleton or 1 HD : D
Zombie : T
Ghoul or 2 HD : T
Shadow or 3-4 HD : 4
Wight or 5 HD : 7
Ghast : 10
Wraith or 6 HD : 13
Mummy or 7 HD : 16
Spectre or 8 HD : 19
Vampire or 9 HD : 20
Cast Priest Spells (5/5/2)
Charm (major)
Creation (major)
Elemental - Air (major)
Guardian (major)
Healing (major)
Necromantic (major)
Protection (major)
Summoning (minor)
Sun (major)
Wards (minor)
Special Powers
all healing spells do at least median healing
automatic saves vs. spells that deprive priest of sight (darkness, blindness, etc.)
Proficiency (Weapon)
Morning star
Quarterstaff
Staff Sling
Proficiency (Non-Weapon)
Healing (wis -2)
Reading/Writing (int +1)
Religion (wis)
Spellcraft (int -2)
Lion's Shield
This +2 heavy steel shield is fashioned to appear to be a roaring lion’s head. Three times per day as a free action, the lion’s head can be commanded to attack (independently of the shield wearer), biting with the wielder’s base attack bonus (including multiple attacks, if the wielder has them) and dealing 2d6 points of damage. This attack is in addition to any actions performed by the wielder.