Character Information
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Ability Scores
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Saving Throws
Death, Paralysis, Poison: |
Petrification, Polymorph: |
Rod, Staff or Wand: |
Breath: | Spell: |
9/8 Ring/6 Fire or Elec | 12/11 Ring | 13/12 Ring/10 Fire or Elec | 15/14 Ring/12 Fire or Elec | 14/13 Ring/11 Fire or Elec |
Notes: +2 to resist fire/electricty, Ring of Protection +1 |
Description and Background
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Weapons
Wealth Enter negative number to subtract |
Magic Items
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Memorized Spells
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Spell Book
Level 1 Animal Friendship Ceremony Detect Balance Detect Magic Detect Pits and Snares Detect Poison Entangle Faerie Fire Invisibility to animals locate animals Log of everburning Pass Without Trace Precipitation Predict Weather Purify Water Shillelagh Speak with Animals Level 2 Barkskin Charm person or mammal Create Water Cure Light Would Feign Death Fire Trap Flameblade Goodberry Heat Metal Locate Plant Obscurement Produce Flame Reflecting Pool Slow Poison Trip Warp wood Level 3 Call Lightning Cloudburst Cure Disease Hold Animal Know Alignment Neutralise Poison Plant Growth Protection from fire Pyrotechnics Snare Spike Growth Starshine Stone Shape Summon Insects Tree Water Breathing Level 4 Animal Summoning J Call Woodland Beings Control Temperature 100 Ft R Cure Serious Wound Dispel Magic Hallucinatory Forest Hold Plant Plant Door Produce Fire Protection from Lightning Repel Insects Speak with Plants |
Notes
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