Character Information
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Ability Scores
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Saving Throws
Death, Paralysis, Poison: |
Petrification, Polymorph: |
Rod, Staff or Wand: |
Breath: | Spell: |
10 | 13 | 14 | 16 | 15 |
Notes: bonuses for wis and dex, +1 vs ench/charm |
Description and Background
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Weapons
Wealth Enter negative number to subtract |
Magic Items
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Memorized Spells
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Spell Book
Level 0 2+2/2+1/-/-/-/-/- Detect Magic read magic Level 1 Analyze Balance Bless Call Upon Faith Cause/ Remove fear Command Create/ Destroy water Cure Light Wounds Detect good/evil Detect Poison Detect Snares and Pits Endure Cold/ Heat Entangle Faerie Fire Invisibility to Undead Locate Animals or Plants Log of Everburning Pass Without Trace Protection from Evil/ Good Purify food and drink Ring of Hands/ Woe Sanctuary Shillelagh Speak with Astral Traveler Level 2 Aid Augury Barkskin Charm Person or Mammal Create Holy Symbol Detect Charm/ Undetectable Charm Draw Upon Holy Might Dust Devil Enthrall Find Traps Fire Trap Flame Blade Goodberry Heat/ Chill metal Hold Person Know Alignment Music of the Spheres Mystic Transfer Obscurement Produce Flame Slow Poison Speak with Animals Trip Warp Wood/ Straighten wood Withdraw |
Notes
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