Agrippo Tsaridian    (Drow Male Knight)
Character Information   
Name: Agrippo Tsaridian XP/Next lvl: /
Class: Knight HP:curr/max /
Alignment: AC:reg/rear/no shield / /
Race: Drow Level:
Age: 49 Height: 5'8
Weight: 165lbs Gender: Male
Encumbrance: Movement:
Languages: Drow, Aelfir
Ability Scores   
STR: -1 (Blood +1)
INT: 0 (Silver)
WIS: 0 (Mind)
DEX: 0 (Shadow)
CON: -3 (Armour +3)
CHR: 0 (Reputation )

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:

Notes:

Description and Background   
Description:


Background:
Durance: Enlisted as an Acolyte gaining +2 resistance in Mind and Religion domain. Used by Aelfir Master, a haughty priest of the Solar Basilica researching dusty times and helping him conduct nefarious rituals on Gutterkin cultists and Gnoll demonologists. I can help out during ritual magic practices, usually by holding sacrificial victims down while they are prayed over and exorcised into Aelfir art forms. After Durance, I have spent the last twenty years on Knightly duty for the Order of the Questing Cock, a grand brethren in North Docks.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Greatsword 1 Melee Tiring 1d8/ n n D8, attacks may be Brutal, tiring wrapon
Equipment
Qty Item Location
1 Quarter plate (AC +3) heavy: hammered breastplate and shoulder pauldrons. Worn
1 Ceremonial Greatsword: heavy blade with many noches, hilt scarred with token scratches, one for each victim defeated. Carried in back scabbard.
1 Aelfir Trinket: drinking chalice, crafted from rare metals and taken from some cult altar as a tribute. Waist


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location
1 Personal Squire: Jacopo, a cynical miscreant Tavern


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Spire Character
Knight class: Refresh by engaging in reckless actions.

Skills:

Compel
Fight

Domains:

Low Society
Crime
Religion


Core Traits:Abilities
Pubcrawler.
Name a pub, bar or tavern. I know the landlord.

Pick a fight.
Ask GM who is the best person to fight in order to: A) Win or B) make a good impression or C) cause a distraction.

Law of the Docks.
Permitted to carry greatsword in public.

Core Traits

Pubcrawler.
Name a pub, bar or tavern. I know the landlord.

Pick a fight.
Ask GM who is the best person to fight in order to: A) Win or B) make a good impression or C) cause a distraction.

Law of the Docks.
Permitted to carry greatsword in public.
Low Advances
Carouse.
Gain +1 blood. When you get drunk with someone, you create a bond with them that lasts until the next day.

Crowd goes Wild:
When fighting in front of a crowd, attacks gain Brutal tag. Also when I win in front of a crowd I may use Refresh.

Bonds
A personal squire who looks up to me for inspiration. He is a cynical drow miscreant by the name of Jacopo
Fallout
None so far.