Doc Bolt    (Human Male Mad Scientist)
Character Information   
Name: Doc Bolt XP/Next lvl: 0 / 19
Class: Mad Scientist HP:curr/max 0 / 0
Alignment: Grit 1 AC:reg/rear/no shield 0 / 0 / 0
Race: Human Level: Novice
Age: 28 Height: 5' 9'
Weight: 146 lbs Gender: Male
Encumbrance: Movement: 6'
Languages:
Ability Scores   
STR: 6 (Strength)
INT: 8 (Smarts)
WIS: 4 (Spirit)
DEX: 6 (Agility)
CON: 6 (Vigour)
CHR: 0 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:

Notes:

Description and Background   
Description:


Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Equipment
Qty Item Location


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 250 0 0 0
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book


Level 4
Guts

Level 6
Fightin'
Knowledge (Chemistry)
Knowledge (Physics)
Notice
Shootin'

Level 8
Repair
Weird Science


Notes
Edges
Arcane Background: Weird Science
Gadgeteer
Hindrances
Doubting Thomas
Lyin' Eyes (Minor)
Overconfident
Arcane Background (Weird Science)
Power Points: 20

Bolt
Rank: Novice
Power Points: 1 per missile
Range: 12/24/48
Duration: Instant
Trappings: Lightning
Bolt is a standard attack power of wizards, and can also be used for ray guns, bursts of energy, streaks of holy light, and other ranged attacks. The damage of the bolt is 2d6.
►►Additional Bolts: The character may cast up to 3 bolts by spending a like amount of Power Points. The bolts may be spread among targets as the character chooses. This is rolled just like fully-automatic weapons fire but without the full-auto penalty—the character rolls a spellcasting die for each bolt and compares each to the Target Number separately. If the caster is a Wild Card, he also rolls a Wild Die, which may replace any of the casting dice.
►►Additional Damage: The caster may instead cast a single 3d6 bolt for 2 Power Points. He may not cast multiple bolts when using this ability.