Tinuwen    (Elf Female Fighter/Magic-User)
Character Information   
Name: Tinuwen XP/Next lvl: 2262/2262 / 4000/2500
Class: Fighter/Magic-User HP:curr/max 12 / 12
Alignment: Neutral Good AC:reg/rear/no shield -2 / 3 / -1
Race: Elf Level: 2/1
Age: 160 Height: 5'6'
Weight: 105 Gender: Female
Encumbrance: Normal Movement: 9'
Languages: Westron, Quenya, Sindarin, Dwarvish, Orcish
Ability Scores   
STR: 12 (+10 weight, Open doors 1-2, Bb/Lg 4)
INT: 13 (55 learn spell, 3 languages )
WIS: 16 (+2 mental save, 2/2 spell bonus )
DEX: 18 (+3 reaction/attacking, -4 AC)
CON: 8 ()
CHR: 9 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 13 11 15 12

Notes: Bonuses not included

Description and Background   
Description:
Tinuwen ('spark-maiden' in Sindarin) is slight, but graceful. Like most elves, she has an otherworldly beauty, which is offset by her standoffish attitude.

Background:
Like her older sister, Tinuwen was not able to join her kin in the Grey Havens when the time came to leave Middle-earth behind. She now seeks to right what wrongs she can with her big sister, before the darkness consumes what is left of Middle-earth.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Long Bow +1 'Baudhring' 2 1-6/1-6 n n 19 12
Long Sword 1 1-8/1-12 n n 19
Dagger (2) 1 1-4/1-3 n n 19
Short sword +2, Dragonslayer Limrîw Quickstrike 1 1-6/1-8 n n 19
Long Bow +2 'Nagthúl' 'Windbiter' 2 1-6/1-6 n n 19
Arrows +2, +4 vs dragons 1 / n n 4
Equipment
Qty Item Location
1 Banded mail Worn
1 Small shield Left arm
1 Backpack Back
1 Belt pouch (large) Belt
1 Lantern (bullseye) Backpack
2 Quiver (12 each) Back
1 Tinderbox Backpack
2 Rations (standard, 7 days each) Backpack
3 Waterskin Backpack
1 Wax candle Backpack
3 Flask of oil Backpack
1 50' rope Backpack
1 Bedroll Backpack
1 Scroll case, bone (empty) Backpack
2 Torch Backpack
3 Elvish waybread Backpack
1 Ring of Protection/Fire Resistance Left hand


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 5 0 8 8
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Daily spell slot
Daily spell slot
Daily spell slot


Spell Book


Level 1
Audible Glamer
Bless
Cure Light Wounds
Hold Portal
Light
Read Magic


Notes
90 Resistance to sleep/charm
+1 to hit with sword/bow
Secret doors: 1/6 if not searching, 2/6 if searching
Concealed doors: 3/6 if searching
Surprise bonus (in nonmetal armor)
First Aid: With a successful Wisdom save, can heal 1hp immediately, and another 1hp with every day of rest. A patient can only receive First Aid once