Black Adder    (Gray Elf Male Fighter/MU/Cleric)
Character Information   
Name: Black Adder XP/Next lvl: /
Class: Fighter/MU/Cleric HP:curr/max 107 / 107
Alignment: CG AC:reg/rear/no shield 1 / 1 / 1
Race: Gray Elf Level: 11/11/8
Age: 876 Height: 5' 6'
Weight: 140 Gender: Male
Encumbrance: Movement: 12'
Languages: Common, Elvish, Gnomish, Halfing, Goblin, Hobgoblin, Orcish, Gnoll, Dwarvish
Ability Scores   
STR: 15 (Weight Allowance +200 / Open Doors 1-2 / Bend Bars 7)
INT: 16 (1 Additional Lang. / Chance to Know Spell 65 / Min. Spells 7 / Max. Spells 11)
WIS: 14 ()
DEX: 15 (-1 Defense Adjustment)
CON: 15 (+1 Hit Point Adjustment / System Shock 91 / Ressurection Survival 94)
CHR: 10 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
7 8 9 8 10

Notes:

Description and Background   
Description:
Tall, Gaunt, and average looking for a Gray Elf.

Background:
Black Adder came to Gnome Vale to start an Inn and that's all you'll get out of him on the subject of his background. If you need spells he will sell them to you for a price as long as your not evil.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
+1 Scimitar 2/1 Melee 4 1-8/1-8 n y 6 +3/+3 Dbl. Spec.
Composite Long Bow 6/1 7/14/21 - 1-6/1-6 y n 8 +1/+2 Spec. / PB x2 Dam / +1 Hit Racial Bonus
Equipment
Qty Item Location
1 ?


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 0 0 0 0
Magic Items
Qty Item Location
1 +2 Elven Chainmail Body
1 +1 Ring of Protection R. Hand
1 +1 Scimitar Waist


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Charm Person
Magic Missile
Magic Missile
Protection from evil

Level 2
Detect Evil
Invisibility
Know Alignment
Mirror Image

Level 3
Dispel Magic
Fireball
Hold Person
Lightning Bolt

Level 4
Dimension Door
Minor Golbe of Invulnerability
Stoneskin

Level 5
Cone of Cold
Feeblemind
Teleport


Spell Book


Level 1
Charm Person
Detect Magic
Erase
Feather Fall
Identify
Magic Missile
Protection from evil
Read Magic
Shield
Sleep
Write

Level 2
Continual Light
Detect Evil
Invisibility
Knock
Know Alignment
Levitate
Mirror Image
Ray of Enfeeblement
Rope Trick
Strength
Web

Level 3
Dispel Magic
Explosive Runes
Fireball
Fly
Haste
Hold Person
Invisibility 10' Radius
Lightning Bolt
Protection from normal missiles
Slow
Water Breathing

Level 4
Dig
Dimension Door
Minor Golbe of Invulnerability
Polymorph Self
Stoneskin
Wall of Fire
Wizard Eye

Level 5
Cone of Cold
Feeblemind
Hold Monster
Magic Jar
Teleport
Transmute Rock to Mud
Wall of Force


Notes