Adrog    (Dwarf M Fighting Man)
Character Information   
Name: Adrog XP/Next lvl: 2732 / 4000
Class: Fighting Man HP:curr/max 10 / 10
Alignment: Neutral AC:reg/rear/no shield 2 / 0 / 3
Race: Dwarf Level: 2
Age: 52 Height: 4' 8'
Weight: 160 Gender: M
Encumbrance: 3400 gp Movement: 6'
Languages: Common, Alignment, Gnome, Kobold, Goblin, +3 more
Ability Scores   
STR: 15 ((+1 DMG, +1 OD, +400 GP enc))
INT: 13 ((+3 lang))
WIS: 16 ()
DEX: 15 ((+1))
CON: 13 ()
CHR: 8 ((3/+0))

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
12 14 13 15 16

Notes: Dwarves add four levels when rolling saving throws vs. magic

Description and Background   
Description:


Background:


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Sword of Thaxon 1 / y n +1/+2 vs Undead, glows 3'
Dagger 1 / n n
Equipment
Qty Item Location
3 stakes
1 mallet
1 candles
1 lantern
1 tinderbox
3 flasks oil
1 week iron rations
1 water skin
1 large sack
1 backpack
1 bedroll
1 cloak
1 plate armor
1 helmet
1 shield


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 323 0 0 0
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Abilities
Dwarves can detect slanting passages, traps, shifting walls, and new construction in underground settings

'Clumsy monsters' such as ogres and giants will score only one-half damage against Dwarves

Dwarves find secret doors 2/6 when actively searching