Blood Skald of Doom, the Dour Dirge of the North (Whose Secret True Name is Kane Wind Breath, Ancestor to MacMorrissey of the Silver Discs)    (Human White Man Bezerker of the North)
Character Information   
Name: Blood Skald of Doom, the Dour Dirge of the North (Whose Secret True Name is Kane Wind Breath, Ancestor to MacMorrissey of the Silver Discs) XP/Next lvl: 1 / 2000
Class: Bezerker of the North HP:curr/max 8 / 8
Alignment: Neutral AC:reg/rear/no shield 17 / 16 / 16
Race: Human Level: 1
Age: 22 Height: 6'3'
Weight: 240 Gender: White Man
Encumbrance: Moderate Movement: 60'
Languages: Carcosan, North Dialect
Ability Scores   
STR: 13 (+1 to hit/damage; +2 to hit as fighter)
INT: 13 (+1)
WIS: 9 ()
DEX: 13 (+1)
CON: 10 ()
CHR: 7 (-1)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 12 15 13 16

Notes:

Description and Background   
Description:
Blood Skald of Doom is of the albino race of white men of the north, large of frame, agile of limb, quick of mind, of deep passions from the depths of melancholy to heights of mirth. He often cannot contain these emotions and may express himself with enthusiastic violence. Or songs of heroic deed, misdeed, or the doom that all men must one day face.

Background:
Blood Skald of Doom, who some sword brothers call the Dour Dirge of the North, comes from the White Reaver tribes of the north. His father was a smith who carried on the family tradition of working metals. He has two brothers, one deceased, and a sister. He bears a MacMorrissey family heirloom of strange silver-colored discs of thin unknown material necklaced about his neck. Holding the True Name Kane Wind Breath, he was a boy of deep passions who told tales of mighty deeds. Wanderlust soon came upon him and he set out to explore the world before gods or Great Ones take his soul.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
'Death Song' - Great sword 1 1d10/ n n iron forged under a full blood-red moon when the stars were right
'Verses of Pain' - Short Bow 1 50-300-450 1d6/ n n 24 carved from a white bloodsucker willow tree
Equipment
Qty Item Location
1 Ice Lizard Scale Armor (AC 16) Worn
1 Ice Turtle Shield Left arm
1 Bagpipes - of albino seal skin and hollow horns of the tri-horned black forest goat Back
2 Drum sticks of blood cherry wood (but no drum, crushed in bondfire brawl) Backpack
1 Totemic nacklace of silver discs (2 CDs) Neck
1 Backpack of yeti hide Back
1 Rope of black strangler tree vine, 30' Backpack
1 Oil of unicorn-seal blubber Backpack
1 Prized wine of midnight-picked cliff berries pressed by virgins feet Backpack
1 Pouch of dried eyeballs from vanquished fools, suspected sorcerers and foes Belt
1 Tinder/flint set once owned by dead brother Backpack
3 Dried foodstuffs of no particular note Backpack
1 Torch that casts torchy light Backpack
1 A bone flute found in a burial ground which he fears may call dead spirits, nightmares, or gibbering servants of Great Ones. Has not gotten drunk enough to either play or part with it. Backpack


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Bezerker Notes
Can frenzy in battle 1/day: +2 to hit and damage -2 to AC. Damage increases every 3 levels by +1 so 4 +3, 7 +4, 10 +5. Immune to fear while Berzerk.