Thena Krillovna    (Human (Aislander) Female Cleric Crusader of Tempus)
Character Information   
Name: Thena Krillovna XP/Next lvl: 8050 / 13000
Class: Cleric Crusader of Tempus HP:curr/max 33 / 33
Alignment: Lawful Neutral AC:reg/rear/no shield 1 / 2 / 2
Race: Human (Aislander) Level: 4
Age: 20 Height: 6'1
Weight: 140 Gender: Female
Encumbrance: 64 Movement: 8
Languages: Common
Ability Scores   
STR: 16(17) (+1 dmg, (+1 to hit) Weight Allowance: 70 lbs Bend Bars/Lift Gates: 10%)
INT: 11 (Bonus Proficiencies: 2)
WIS: 15 (Bonus Clerical Spells: 2, 1, 0, 0, 0, 0, 0)
DEX: 13 ()
CON: 16 (Hit Point Adjustment: +2 Magic Defense Adjustment: +1)
CHR: 12 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
9(8) 12(11) 13(12) 15(14) 14(13)

Notes:

Description and Background   
Description:
Thena is a somewhat tall human possessing auburn hair and hazel eyes. She is considered to be average looking among other humans and does not turn heads often. It does not help that she appears unhappy most if not all of the time. She wears a suit of plate mail with a cotton overcoat. A mace tucked into her belt on the right and a masterwork sword (Rover, her fathers) hangs from a scabbard on the left. She slings her shield on top her pack typically. The symbol of Tempus clearly hanging from her neck .

Background:
Thena came up in a somewhat rural family that owned an inn. Her family is highly religious and upon turning 18 she was chosen by a local church of Tempus to attend seminary. She decided to attend and through the teachings she soon became and acolyte and agent of the church of Tempus. Involvement in a bloody church campaign against necromancers has left Thena highly superstitious regarding the destination of souls and scarred her psyche. She is currently on hiatus from religious duties to return home for a brief vacation. Always on the lookout for something different/fun she fell in with a group of adventures while traveling to her home town.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Sling 1 6 / n n 23
Mace, horseman's 1 6 1d6+1/1d4+1 n n 20
Sword, Long (Rover) 1 5 1d8+2/1d12+2 n n 20
Equipment
Qty Item Location
1 Backpack back
7 -Days, Dry rations pack
1 -Flint and steel pack
3 -Torches pack
1 -Wineskin pack
1 -Writing ink pack
1 -Quill pack
4 -Pages of parchement pack
1 Belt waist
1 -Mace, horseman's belt
2 -Belt pouch, large belt
1 -Scabbard, hanger, baldric belt
1 --Sword, Long (Rover) scabbard
1 -Sling belt
10 -Stones for sling pouch
1 Shield, medium carried
1 Full armor, plate mail worn
0 - -
1 Saddle bags mount
10 -Days, Dry rations saddle bags
2 -Water skin saddle bags
1 -Hooded lamp saddle bags
6 -vials of oil saddle bags
1 Coil of strong rope saddle bags
1 letter of reccomendation Enslore from Brother Lucente Tube
1 introduction letter from Brother Lucente to high priest of the Temple of Tempus in Lionsgat Tube


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 411 0 31 84
Magic Items
Qty Item Location
1 Scroll: Remove Fear Tube
1 Scroll: Invisibility to Undead Tube
1 Ring of Light Right hand
1 Blessed bundle sheaf of wheat, Chauntea Pack
1 Imbued Bearskin Cloak - Gives +1 Strength and +1 Protection (Armor Class/Saves) to wearer. worn


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 1
Cause Fear (reverse of remove fear)
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Light/Darkness 20' Radius

Level 2
Cure Moderate Wounds
Silence 15' Radius
Slow Poison


Spell Book


Level 1
Bless
Call Upon Faith
Cause Fear (reverse of remove fear)
Cure Light Wounds
Dispel Fatigue
Light/Darkness 20' Radius
Protection From Evil

Level 2
Silence 15' Radius
Slow Poison


Notes
Weapon Proficiencies
Mace, Horseman's
Sword, Long
Sword, Short
Sword, Bastard
Non-Weapon Proficiencies
Heal -- (WIS)(-3)
Reading/Writing -- (INT)(+1)
Religion -- (WIS)(0)
Riding, Land -- (WIS)(+3)
Spellcraft -- (INT)(-2)
Swimming -- (STR)(0)
Direction Sense -- (WIS)(+1)
Special Abilities:
--Can cast Lighten Load (from the Tome of Magic ) once per day. This spell effectively halves the weight of equipment and gear for a day, reducing a party’s encumbrance.
Ring of Light
It can be used to call upon torchlight to emanate from the ring. In game terms the golden ring can be used once per day.