Morik the Rogue    (Human Male Rogue)
Character Information   
Name: Morik the Rogue XP/Next lvl: 42500 / 70000
Class: Rogue HP:curr/max 18 / 30
Alignment: CN AC:reg/rear/no shield 6 / 8 / 6
Race: Human Level: 6
Age: 22 Height: 5' 5
Weight: 135lbs Gender: Male
Encumbrance: Movement: 12
Languages: Common
Ability Scores   
STR: 13 (Weight Allow +100|Open Doors 1-2|Bend/Lift 4)
INT: 15 (No. of Lang. 4)
WIS: 11 (N/A)
DEX: 16 (Reaction/Attacking Adj. +1|Defensive Adj. -2|Open Locks +5)
CON: 15 (HP Adj. +1|Sys. Shock 91|Res. Survival 94)
CHR: 15 (Max Henchmen 7|Loyalty Base +15|Reaction Adj. +15)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
12 11 12 15 13

Notes:

Description and Background   
Description:
Morik is a thief that makes his home in Luskan. Morik is one of the most respected th'eves in the city of Luskan . Although he can fight with a variety of daggers, he prefers cunning—and often running—to a straight fight. Despite his small stature, Morik rose through the ranks of criminals on the streets of Luskan, eventually becoming feared and respected as both a thief and a fighter. He prefers to fight using two daggers, wielding one in each hand.

Background:
He befriended Wulfgar when he was working as a bouncer in the Cutlass, a tavern on Half-Moon Street. He and Wulfgar were framed for the attempted assassination of Captain Deudermont of the famous pirate hunter ship Sea Sprite and were to be executed horribly in the Prisoner's Carnival but Captain Deudermont saved them both, by signing a pardon paper. After being aquitted by the kind captain, both Wulfgar and Morik hit the road and did a short stint as highwaymen. When Wulfgar was caught by Lord Feringal of Auckney, a podunk town near the Spine of the World, and framed for the rape of Lady Meralda, Feringal's beloved wife, Morik came to his rescue, diguised as Lord Brandeburg of Waterdeep, and they escaped together. Morik and Wulfgar split ways and Morik went back to Luskan. During his first days with Wulfgar, Morik was contacted by Bregan D'aerthe and assignet to watch over Wulfgar. Later he met up with Bellany, an old friend working for the pirate Sheila Kree. Bellany coerced Morik into aiding Sheila Kree in the killing or at least capture of the Companions, but Morik tricked them and fought Kree instead. After her defeat he and Bellany made a life in Luskan. When Wulfgar and Morik parted ways, Jarlaxle of Bregan D'aerthe contacted Morik again and recruited him as an agent for his surface activities in Luskan.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dagger 1 1|2|3 2 1d4/1d3 n n 1 Rate of Fire when thrown 2
Broad Sword 1 5 2d4/1d6+1 n n
Bow 2 1d6/1d6 n n 0
Equipment
Qty Item Location
1 Dagger w/ Sheath Belt
1 Belt Worn
1 Basic Clothing Worn
1 Thieves Tools Belt Pouch
1 Belt Pouch Belt
1 leather armor Worn
1 Broad Sword w/ Sheath Belt
1 Backpack Back
1 Flint & Steel Backpack
4 Items Backpack
4 Items Backpack
1 Item Backpack
1 Item Backpack
1 Item Backpack
1 10' Pole Back
1 Torch Hand
2 Arrows Backpack
1 Bow Backpack
1 1/2 Bottle Red Potion Backpack
1 Empty Bottle Backpack
4 Note (Unreadable) Backpack
1 Empty Dagger Sheath Belt


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Thief Abilities
Pick Pockets 55
Open Locks 47 +5 DEX (16) = 52
Find/Remove Traps 45
Move Silently 47
Hide in Shadows 37
Hear Noise 20
Climb Walls 92
Read Languages 30

Backstab 3x Dmg
Weapon Proficiencies
Dagger
Light Crossbow
Broad Sword