Jinx    (Human Male Thief)
Character Information   
Name: Jinx XP/Next lvl: 8500 / 10001
Class: Thief HP:curr/max 17 / 17
Alignment: Neutral AC:reg/rear/no shield 6 / 7 / 6
Race: Human Level: 4
Age: 28 Height: 5' 11
Weight: 140 Gender: Male
Encumbrance: 50lbs Movement: 90'
Languages: Common
Ability Scores   
STR: 10 (Retainers 4|Retainer Morale 7)
INT: 14 (Additional Lang. +1|Lang. Prof. Able to read and write)
WIS: 10 ()
DEX: 14 (AC Mod -1|Missile Att Mod +1| Optional Init Mod +1)
CON: 13 (HP Mod +1)
CHR: 9 ()

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
14 13 15 16 14

Notes:

Description and Background   
Description:
Very cleanly dressed and not the usually looking Thief.

Background:
A Thief with terrible luck he earned his name Jinx for how clumsy he tends to be when things really matter he somehow manages to bumble it up and everyone claims he is jinxed so he goes by the name Jinx.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Dagger, silver 1 1d8/2d4 n n 18 Keeps one in his left boot and the other in a sheath on his belt.
Sword, bastard 1 1d4/1d4 n n 18 A bastard sword can be used one-handed or two-handed.
Short Sword +1 1 1d6+1/1d6+1 y n 18
Equipment
Qty Item Location
1 Sword, bastard Belt
2 Dagger, silver Belt/Boot
1 Leather Armor Worn
1 Backpack Back
1 Bedroll Backpack
1 Crowbar Sack
1 Flint and steel Backpack
8 Rations, trail (per day, preserved) Backpack
1 Rope, silk (50 ft.) Sack
1 Grappling hook Sack
8 Torches Backpack
2 Thieves tools Sack
1 Sack, large Backpack
1 Flask containing Wine Backpack
1 Waterskin Backpack
1 long sword Belt


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 51 0 3 7
Magic Items
Qty Item Location
1 +1 ring of protection Finger
1 +1 short sword Backpack


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Ability Prime Requisite Bonus
Experience Adjustment +5
Thief Abilities
Pick Locks 31
Find and Remove Traps 23
Pick Pockets* 37
Move Silently 37
Climb Walls 90
Hide in Shadows 27
Hear Noise 1-3
* -5 per each 5 levels the thief is lower than the victim. There is always a 1 chance of failure despite a skill percent above 100.
A thief has the ability to backstab. He must catch an opponent unaware of his presence, using move silently and hide in shadows. The thief will receive an attack bonus of +4 and will multiply all damage by 2.
Additional Abilities
Level 4: A thief can read languages (any) with 80 probability.
This ability does not include magical writings. If the roll does
not succeed, the thief may not try to read that particular piece
of writing until he reaches a higher level of experience.