Saving Throws
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Energy Attacks: 15
Poison/Death: 12
Stun Attacks: 14
Radiation: 13 |
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Mutations
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Metamorph: (Into Human form) 1 round to change. Heals 3d8 HP from metamorphing (heal effect is once per day.)
Xenomorphism: Tentacles (2) out of shoulder blades which act extra arms for holding items but not for manipulating tools, weapons or shields. May be used to grip an item to suspend entire weight of character, leaving arms and legs free. Tentacles on face (cosmetic only, they serve no function).
Natural Weapon: Hands end in claws, 1d8 dm. from successful melee attack.
Bizarre Appearance/Negative Reaction: +2 Reaction, Retainer and Retainer Morale Adjustment when in natural form. |
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Misc. Notes
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+1 to Dex due to level gain (12/28/14 from GM)
First Aid Skill (1d20+2 plus any CON bonus of the patient.) |
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