Durgan Galrum    (Dwarf Male fighter / thief)
Character Information   
Name: Durgan Galrum XP/Next lvl: 2998/2998 / 4000 / 5000
Class: fighter / thief HP:curr/max 16 / 16
Alignment: NG AC:reg/rear/no shield 8 / 10 / 8
Race: Dwarf Level: 2 / 3
Age: 93 Height: 48”
Weight: 170 lbs. Gender: Male
Encumbrance: none Movement: 12”
Languages: Dwarven, Gnome, Goblin, Kobold, Orcish, Common, Thieves Cant, Elvish, Halfling
Ability Scores   
STR: 18 (91—+2 to hit / +5 to damage / +2000 wit / open doors 1-4(1) / BBLG 35%)
INT: 12 (+2 languages)
WIS: 9 (No adjustment)
DEX: 16 (AC -2 / two weapons -1/-3 / missile +1)
CON: 15 (HP +1 / 91% / 94%)
CHR: 13 (14 to dwarves / +5% reaction)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
13* 12 8 16 11

Notes: +4 vs. magic wands, staves, rods, spells, and poison

Description and Background   
Description:
Seemingly as much moveable mountain as dwarf, Durgan recently picked up on net and trident fighting, taking advantage of both his dexterity and impressive strength. He has two primary internal philosophical discourses: 1. Which is more fun, fighting, drinking, or drinking after fighting? 2. How sad the existence of non-dwarves must be.

Background:
Durgan grew up rowdy, even by dwarf standards. Although good natured and usually well liked, he is not long on patience.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Hand Axe 1 1/2/3 d6/d4 n n Can dual wield, can throw
Hammer 1 1/2/3 2-5/d4 n n Can dual wield, can throw
Trident 1 2-7/3-12 n n
net 1 / n n
Equipment
Qty Item Location


Wealth   Enter negative number to subtract
PP GP EP SP CP
Magic Items
Qty Item Location


Gems and Jewelry
Qty Item Location
Memorized Spells


Level 0
DON’T NEED NO STINKING SPELLS


Spell Book


Level 0
DON’T NEED NO STINKING SPELLS


Notes
THIEFINESS
Backstab - double damage

Pick Pockets 40
Open Locks. 48 (33+10+5)
Find Traps. 45. (30+15)
Move Silent 27
Hide Shadows 20
Hear Noise 15
Climb Walls. 77. (87-10)
Read Languages
DWARFINESS
+1 to hit half-orcs, goblins, hobgoblins, orcs
-4 to be hit by ogres, trolls, ogre magi, giants, titans

Within 10 feet:
Detect grade or slope - 3 in 4
Detect new construction - 3 in 4
Sliding/shifting walls/rooms - 4 in 6
Detect stonework traps and pits - 50%
Determine depth - 50%
WEAPON PROFICIENCIES
THAC0- 19
1. Hammer
2. Hand Axe
3. Battle axe
4. Trident
5. Net
6.
HIT POINTS
First Level: (10+6)/2=8 +1 = 9
Second Lvl: (5+2)/2=3.5 +1 = 5
Third Level: (3/2)=1.5 +1 = 3