Corvin    (Lupine male )
Character Information   
Name: Corvin XP/Next lvl: 1329 / 1600
Class: HP:curr/max 18 / 18
Alignment: AC:reg/rear/no shield 4 / 6 / 4
Race: Lupine Level: 5
Age: 18 Height: 5'10
Weight: Gender: male
Encumbrance: Movement: 50'
Languages: Common, Goblinoid
Ability Scores   
STR: 14 (+1)
INT: 11 (0)
WIS: 13 (+1)
DEX: 16 (+2)
CON: 9 (0)
CHR: 12 (0)

Saving Throws   
Death, Paralysis,
Poison:
Petrification,
Polymorph:
Rod, Staff
or Wand:
Breath: Spell:
+9 +7 +8 +6 +5

Notes: Death Ray/Poison;Paralysis/Petrify;Magic Wands;Breath Weapons;Rod/Staff/Spell

Description and Background   
Description:
5'10", lean build. His fur is dark grey all over except on his stomach, where it is white.

Background:
His family were farmers. When he was 14 his parents and little sister died in the war when their village was attacked. Corvin survived and this is what drove him to join the army. He carries his sisters doll on his belt to remind him what he fights for. Corvin was part of a specialist wilderness/infiltration group in the army. He had just finished his training when the war ended and the unit was disbanded.


Weapons
Weapon Att/Rnd Range Speed Damage sm/l Spec. Dbl. spec. THAC0 Projectiles
Left
Notes
Equipment
Qty Item Location
1 Peasants clothes worn
1 Long Bow
20 Arrows quiver
1 Quiver belt
1 Belt worn
1 Cloak, long worn
1 Backpack worn
1 Peasant clothes (spare) bp
7 Rations, dried, day (Corvin & Astrid) bp
3 Purse belt
1 Tinderbox purse
1 Waterskin belt
3 Torch bp
1 Thieves Tools purse
1 Dagger belt
1 Rope, 50' bp
1 Unit patch worn
1 Lantern
6 Oil, vial
0 Rations, fresh, day (Corvin & Astrid)


Wealth   Enter negative number to subtract
PP GP EP SP CP
0 6 0 8 0
Magic Items
Qty Item Location
1 Dwarven Bracers Worn


Gems and Jewelry
Qty Item Location
Memorized Spells



Spell Book



Notes
Combat
Base Attack Bonus: +2 (included below)
Melee: +1 to-hit, +1 dmg (included below)
Missile: +2 to-hit (included below)
Unarmed Strike: +2 to-hit vs armed, +1 vs unarmed (weapon feat, included below)
Unarmed Strike: +1 to-hit and -1 on knockout saves from magical bracers (included below)

Unarmed Strike VS Armed: +6 to hit, d3+1 dmg, save vs Death Ray @ -1 for KO.

Unarmed Strike VS Unarmed: +5 to hit, d3+1 dmg, save vs Death Ray @ -1 for KO.

Lupine VS Armed: #AT1, +6 to-hit, d6+2 dmg. Treat as silver weapon.

Lupine VS Unarmed: #AT1, +6 to-hit, d6+2 dmg. Treat as silver weapon.

Long Bow: +3 to-hit, d6 dmg, 70/140/210
Skills
1st level: Goblinoid, First Aid, Navigation, Tracking
Weapon Feats
1st Level: Unarmed Strike, Long Bow
3rd Level: Unarmed Strike (Skilled)
Thief Skills
Find Traps: +7
Remove Traps: +7
Climb Walls: +17
Move Silently: +6
Hide In Shadows: +6
Hear Noise: +8 (house rule, as thief)
Other Lupine Abilities
Alertness, only surprised on a 1 on a d6.

Self-Healing: Once per day, 1hp per level, takes 1 round.
Notes
[url=https://www.unseenservant.com/index.php?do=showone&id=283320&macid=0]starting money:[3d6]=11 [/url] x10 = 110gp
Money in the Vault
15gp

Owes Kasper 10 gp
Magic Items
Dwarven Bracers: +1 to-hit and-1 on knockout saves for unarmed strikes.